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downface

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  1. Challenging for you, maybe. Honestly, if something can be solo'd in this game it is not challenging by definition. Nobody is carrying around a bag of tricks.
  2. I agree that beginners deserve consideration. But does the entire game need to on beginner mode? How about some veteran solo content zones?
  3. Yeah, somewhat. But what I really crave is the risk/reward of Everquest 1 circa Planes of Power. That, I'm afraid, is a day long gone and not-soon-to-return.
  4. You mean: Welcome to today's MMO. People used to craft games with intelligence and passion.
  5. So you're all just a bunch of sheep? Can't someone even tell me I'm wrong? LOL
  6. Uh, nope. I got bored playing the knight about 4 hours after I hit level 50. Repeating the same quests over and over, just on different planets is not much fun. PVP is not fun in a game like this, it is not a PVP game. Crafting is stupid after you spend a week making a set of 33-40 armor and realize that its going to cost millions of credits in mats to make the next set. This game is just a grind fest with no real challenges. Nothing that makes you think, at all. The only thing that stops people from beating the OPs are the enrage timers... no skill, just go grind out more gear until you can beat the timer. F'n lame.
  7. This! hits the nail square on the head, folks. Bioware and EA are not evaluating game performance and player happiness based on an idea of having this game around for a long time. More like, for a while. Everything in big business has been moving towards the short-term profits since the 1980's. No reason for this industry to not do it also, apparently.
  8. I have a level 50 knight, 43 sage, 37 commando and enough others to have a full suite of 400 crafters. I think I have a sense of what is going on here.
  9. Title says it all. Other games actually require skill and planning. This game is boring me to death.
  10. Nothing wrong with that at all. In fact, you can be quite profitable since you're not spending anything on those 3. I would ditch Arch and take Slicing, though. Slicing is a straight money maker and largely skips the middle part where you sell stuff to players if you just run lockbox missions.
  11. Yes it does. I do this all the time and it works 100%.
  12. The abundant and moderate grade 5 missions can yield the (300) mission unlocks which also sell well and can yield some of the rare® cybertech schematics (since most people don't run these missions, apparently). On my server, the UWT mats you get from the 300 unlocks sell for more than the mats from 340 unlocks, so investigate a bit and see what is best.
  13. Yeah well, EA realized that you can't continually raise the bar. So they just lowered it. A lot.
  14. Diplomacy is THE way to raise your light/dark faction. Hands down. If you actually want to achieve light/dark 5, then you will be a diplomat at some point in your career, or you will be waiting around for a long time.
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