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Sunfire_

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  1. Join Republic Special Operations today! We are a [mainly but not exclusively] Star Trek based community that has been active since 2002. SWTOR is one of our many supported titles. Find us here. If you lean towards the dark side then you can always join Sith Special Operations our Imperial guild. Why not join us for one of our regular SWTOR events!
  2. This makes sense, I can remember a similiar case a while ago in WoW. That time it was a faulty Telia router in Frankfurt which caused the issues. Unfortunately the only solution for something like this would be to change the routing, and that's only possible by using a VPN.
  3. Same here. I play on Darth Malgus, but live in Germany (ISP is Deutsche Telekom). It was fine before 6.0 hit but now it's almost unplayable, random lag spikes every few seconds. The latency bar is jumping between three, one and zero pips back and forth. I also have zero issues with other online games and the internet in general.
  4. My best guess is that it's higher priority than an Infiltration Tactics procced Shadow Strike (since Infiltration Tactics has an internal cooldown) but below Psychokinetic Blast since using Vaulting Slash generaltes Circling Shadows. Other than that, Torval is probably right
  5. It's called Psychokinetic Blast and its animation sucks (imho). Or as you earlier stated, its aesthetic superiority is arguable
  6. I was wondering why I built stacks so quickly on my Shadow, but I thought they'd killed the 6 sec internal cooldown. I don't have an assassin to test since I only play Republic. But good to know it's a bug, so better not to get used to it
  7. I tried to finish this mission yesterday for half a dozen times on my Guardian, then quit and went back to my Shadow who is still in KotFE. It's a horrible mission especially for classes without spammable AOE. Vigilance Thrust has a cooldown of 8+ seconds and our spammable AOE needs Focus I can't get. Hitting the relays one by one and hoping for the chain explosion more often than not keeps one or two standing and you have to run back and check for everything, while sticking to pipes, ramps and everything else cluttering the room. One time I even died on the spot with two minutes left on the timer, just instantly died. Combatlog said "killed character (0 damage)" and I had to respawn...
  8. Na wenn ich schon so nett gezw... *hust* gebeten werde, dann muss ich das wohl fast machen, oder? Ich meld mich die Tage, ob per Forum, TS oder ingame!
  9. Ich überlege gerade meine SWTOR-Heimat von meinem alten Server (The Progenitor) zu verlegen, da dort inzwischen relativ wenig los ist. Da ich noch immer das etwas gepflegtere Umfeld eines RP-Servers zu schätzen weiß schaue ich mich gerade hier um und bin auf euch gestoßen. Direkt erstmal die ganz blöden Fragen: ich habe gerade wieder angefangen nach knapp 6 Monaten Pause. Habe mich für meinen Infiltration Shadow entschieden, da mir die Spielweise bisher immer am meisten Spaß gemacht hat. Nun habe ich gelesen, dass die momentanen Encounter nicht gerade melee-freundlich sind, vom schwächeren Schaden des Shadows ganz zu schweigen. Wäre das ein Problem wenn ich mich bewerben würde? Ich habe zur Zeit nur die Ressourcen einen meiner Toons zu transferieren, daher das mal zuerst klären
  10. Check out this guide at MadSithAssassin, he wrote down the priority list as well
  11. I can sustain dps, just not on the levels of a Sniper or Marauder. As long as bosses are dead without hitting the enrage timer and healers can keep everyone up, our ops-group and I are good. No need to force certain classes or specs on anyone.
  12. I should have mentioned it, my response was purely from a PvE point of view. I do not PvP ever, I'm one of the few remaining Deception raiders
  13. That's what I do. Use Recklessness as an opener while the heavy force regeneration is still active, discharge, then resume normal operations. If the combat is long enough or I annoy a target dummy, once the cooldown is up again I use it immediately after discharging to discharge again. No idea if it's the best move, but it works
  14. Same problem exists in the Foundry (Empire) mission, right at the start when the ship travels to the Foundry. It's on the Known Issues list for ages. It would be nice to see it fixed though, currently everyone is dreading getting the Foundry through random group finder rotation
  15. Khem. He doesn't even need to say anything, just seeing him would make people flee. He would probably tell me to get out of it alone, though. Oh well, you win some, you lose some
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