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bbong

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  1. No, You just need a bit of luck so that he won't jump to unhandled pipe while channeling consoles.
  2. Well this happens if Your tank isn't knocked back far enough. So for instance if Your tank has a wall behind his back and Kephesh will knock him to that wall the tank will get one additional hit and that will be one-shot. Since we learned not to tank him in that phase with a wall behind tanks that never happened (although we had weird glitch once or twice that Kephesh changed his target without any particular reason: one tank was putting the circles, other was taking a beating and in the middle of that phase Kephesh suddenly decided to jump to circle putting tank, which was one shot as well).
  3. Two ways of doing that as it was already mentioned: First one which I dont like - kill the right one first, the left one then Commander. I dont know what ppl find good about this tactic. Basically two first targets are untauntable and are chasing targets pointed by commander so You have to kite them if tehy're after You until they die. Second one that is IMO proper way of doing that is to kill Commander first - You have to kite the other two if they are chasing You untill commander is dead (just like the other tactic) but as soon as Commander is killed the other two becomes tauntable and tankable and the fight is pure tank'n'spank from that point. So killing Commander first actually shortens the time in which other ppl actually have to do sth to avoid damage.
  4. My opinion on that matter is - If You want to raid find Yourself a raiding guild... There are tenths of recruitment messages spamming general all day everyday. Adding hard modes to group finder is really tragic idea... Seriously most of PUGs arent even capable of doing KP SM since the idea of 3-element Tower of Hanoi puzzle is to much for them to understand (or even something even more complex, story from 2 days ago - Denova SM PUG - one dude that claimed to do that instance before died 5 times in a row due to the fact he failed to manage a mechanic to stand as close to railshot droid as possible....). People come to raids without any knowledge of the instance (which isn't really that bad as far as they are capable of not standing in red circles and following the whole group if it moves to different spot... but seriously many fail even with such a complex task), and for the worst part they don't know how to play their class. And to do HMs You kinda want to know Your class... because it is around that level where DPSers doing as much DPS as tank are kinda not enough. So I'm totally against it... Denova SM - sure, but after a kind of nerf i think, since it is a bit more demanding and unforgiving than other SMs, but HMs - no way. So if You want to play casually and for fun You have GF for 2 SMs even can go to Denova PUG since there are tons of those running, but if You think about gearing and raiding HMs and stuff like that - get Yourself more or less casual raiding guild and stop whining. It is MMO - start socialise with other ppl.
  5. 09.06 I have some hopes for tomorow... But still I feel buttf**ked by this company... One thing is I ordered very first day pre-orders started but got screwed by one of the recommended by BW resellers. Which i did not care or had problem with untill this... Second thing is that policy like "first bought (or not bought but rather provided with a code) - first allowed to enter" should be announced from the begining, not magically appear five months after pre-orders started. And third thing is ofc not letting ppl know when they gain access to the game... Which has no logicall explanation... And this is the worst thing of all because BioWare basically say here "We don't give a f*ck about You... We take Your money, but if You want to make use of what You paid for You will have to wait by PC for days like our little b*tch, that You actually are now. We made all testing, We know numbers of ppl waiting and have schelude for a long time... but We just dont give a f*ck enough to ease Your anticipation. Have fun waiting by your computer screen for nothing looser, ha!" And we all actually wait by our PCs... And treating a customer like this makes me really sad panda.
  6. Prolly around 85% of US and 97% of EU preorders...
  7. Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? COPY AND PASTE! The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out.
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