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AdamGe

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  1. I agree the comm limit really needs to be raised, AT LEAST for Eite comms. I could get behind increasing Ultimate comms to at least 200/week too. I am by no means a hardcore player, but I can max out my comms limit in just a few nights of running the available endgame content, which I really enjoy. Perhaps a good solution would be to limit the amount you can spend in a week, not earn. Serves the same purpose of preventing people from gearing up too quickly, but at the same time doesn't punish you for playing the game and running the content you enjoy.
  2. Thank you guys for all the responses. I think the most helpful info was situational descriptions regarding when you use certain talents, so I will try to put some of those to use... esp Saber Ward... I ALWAYS forget to use that. The rest I just feel I use @ the wrong time... like when it's waaay too late and I just spam everything in a futile attempt to save my sorry ***. Also, @ Maliken, I'm totally with you. Vengeance gameplay is phenomenal. Even if it's there are other spec's that may be "better", veng is just straight up fun to play. I enjoy the mobility of leap & intercede, the bursty damage, the force push/choke abilities, and of course taunting, whic is (IMO) an incredibly useful and underrated/underutilized ability. I also like your idea to have force choke increase your bleeds. Now, I am by no means a "good" pvper, but I feel I can hold my own with Veng if I have a good team supporting me. I just don't want my team to feel like I am a hindrance to them because I chose vengeance. I want a class/spec that is both fun to play but not easy to master as well... in other words I have no interest in being a smash monkey, lol.
  3. Hi guys. Hoping some of you can help me out here. Right now I'm spec'd vengeance with my Jug. Overall, I love the class and play style, and vengeance is great fun with some awesome abilities, but I just can't help but feel inferior to other classes, especially in PVP. Snipers destroy me before I can even get near them (since I can't leap to them in cover any more), sorcs put up their bubble shield, other healers out heal my DPS and then I get BLASTED by what seems like every other DPS classes. Now, before I awaken the trolls, I am not blaming the class or class balance or anything like that. Even if Veng Jugs are "inferior" to other classes, I still get the sense I am doing something horribly wrong and I know I am probably omitting some key abilities, mainly my defensive cooldowns. So I wanted to ask the Jug community specifically when to use abilities like enraged defense, saber reflect, saber ward, etc. Most times I feel like I am using them way too late or I straight up forget about them. Also would your answers differ for PVE? Lastly, been considering respec’ing into Immortal and giving that a whirl. Any thoughts on that (saw some good ones outlined here)
  4. I can confirm this is happening to me as well. Saber throw ability with my normally red blade turns white as it flies but it also seems to fly in an inverse arc... like a screw ball saber, which is actually kinda cool imo, lol.
  5. Insignificant to you, not to others. Looks are important to people in games, they are to me, and I don't understand why it is so difficult to look the way you want to look. Sure there should be rare items and armors and hard to earn or exclusive pieces, but dye's and $20 single use dye's at that is just plain insanity. It was deceptive and not the full truth... which is misleading. That's all I meant Yes price has fallen, but 2M for a single use item you can't even extract and keep for YOUR character is ridiculous. They need to make dyes collectible and bound to legacy. I think I could live with the prices then. As for the # of black/black's on GTN, I believe you will see that fall more and more. I'm not sure how well they sell or how fast they move, but I believe plenty of people purchased them during the short window they were available from the CM and that is why you see more posted on the GTN. For a week and a half time prior to their limited release, there were no black dyes on GTN for my server. Never give up or it will never change. I know how you feel, but the only way they will truly listen is if you impact their bottom line. So long as fools keep falling for their gambling packs and over priced CM garbage, things will never change. But if you unsub and tell em why and spread the word here. At least that is doing something. It's their choice if they hear us, but it's our choice if we continue to support their game. If enough people feel that way, then they HAVE to change.
  6. Where is all the continued outrage over this? First they mislead us and say they'll be available on the CM, then they back track and say it was only for a limited release? I unsubbed immediately after this debacle and do not intend to resub until something is done about it. The 2k CC cost is pretty steep, but I could live with it if it were bound to your legacy and not only a single use! The fact that it's a single use vanity item for $20 is the absolute definition of insanity and greed! What ever happened to the MICRO in microtransactions? Get with the program BW, DO SOMETHING to make your fan base happy. And anyone who's as peeved at this as I am, the only way to make them understand is to stop buying their stupid gambling dye packs, stop supporting the CM all together, and unsub. The choice is yours, but unfortunately they'll never listen until you impact their bottom line.
  7. Fixed, lol But on a serious or more constructive note... I can't even tell you how welcomed these would be by the community! Thank you to whoever posted this link. At least we can dream right? http://warpedproductions.echonetwork.net/screenshots/jedirobestsl.jpg Also, I've seen it suggested here in the forums before, but we've been waiting for a hood toggle option for an eternity. Why can't BW just add an orange 'hood' head piece that simply lays like a hood on w/e armor you want?!
  8. Just to keep this thread going, I wanted to comment on my disappointment with the new buff/debuff/proc size scaling. While it allows you to make them larger or smaller, I would also have liked to have been able to MOVE them from the bar all together and put it somewhere more visible! At the very least, we need flashing proc's imo
  9. Keep up the requests guys. The only way we can get the things we want is if we are vocal about it. Something else I would like to see is a separation of color and stat crystals. I though this was mentioned a while back? Probably should have been implemented in the game this way originally, would have been much less complex.
  10. Looks like we got quite a list. Anyone else have something to add... ... maybe a Dev, maybe... BTW, LOVE the new sith warrior armor! PHENOMENAL! THANK YOU!
  11. thanks, I thought so too! Def agree with you on the neutral or 'grey' toons. I don't see why they couldnt allow the same type things for them as well. Personally, I'd just have liked to semi dark jedi with a few lightning abilities, or an inquisitor that could bash you with a rock that he pulls out of the ground and knocks you upside the head with (I love my inqu, but I feel like its actually a little too much lightning... be nice to mix it up, spread the lightning love to other toons!
  12. Thanks for the feedback, I hadn't actually seen dev responses to the legacy codex or definitively "NO" to legacy datacrons. Do you have sources? I had heard that 2.0 on the PTS has several codex improvements and better datacron tracking, but not the stat buffs from datacrons, atleast not for 2.0? But I had not heard a definitive no to shared legacy datacron stats. If they're worried about new or lower level characters being OP, I suggested having the datacrons shared thru legacy, but simply locked to all characters until they reach each planet/level, at which point the datacrons available at that planet/level would be unlocked, keeping stat boosts in line with characters level.
  13. Wow, thanks Amber! We certainly appreciate the feedback. I think the ideas here range from short lead times to rather long ones, and perhaps some that are already being worked on. Even if it's only so much as a "maybe someday" or even a "no, most likely not" response we'd love to get as much feedback as possible to items on the list in the OP. And if I'm not being too greedy, I'm especially curious about the feasibility of Swapping Mirror Class Abilities from a developers perspective :rak_01:
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