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CrashDDL

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  1. As the title says: Make it possible to remove schematics that we don't ever use... A remember feature would also be great so when we open a window up again the schematics are organized the way we like them and left them... Thanks
  2. It's a reputation reward item from the new Czerka Daily area... you need Champion standing...
  3. Before you buy it make sure you find someone to show you how stupid you will look once you have them... Can't believe there wasn't one sane person on the whole company to looked at it and said "That's just wrong!"... http://i39.tinypic.com/2whe8sw.jpg It should look like this: http://i41.tinypic.com/s31ohc.jpg
  4. Hi, As the title says, I would like to get a developer response - if possible - why are the material requirements are so significantly different between Underworld Earpieces and Underworld Implants. I had the chance to inspect a player last night to see the schematic for an Underworld Earpiece. The expensive materials were identical to those used in Hilts, Barrels, Armoring etc. The only difference was the green materials required - I leave these out for simplicity, as they have the same value in each schematic. The list was the following: Underworld Earpiece: 1x Mass Manipulation Generator 5x Isotope-5 5x Exotic Element Equalizer [For those unfamiliar with GTN costs this translates to approximately 3 Mass Manipulation Generator - from a cost point of view. The Exotic Element Equalizer can be ignored again as both schematics use the same amount.] Underworld Implant: 5x Mass Manipulation Generator 5x Exotic Element Equalizer Considering that the stats given by either piece are just about the same, I believe the crafting cost difference of 1,000,000 credits is significant enough to warrant a response, and possible a correction. The cost of crafted Underworld items at this point is averaging 1.5-2M credits and at least in my opinion that is high enough already. Changing the material cost of implant to make the material cost of earpieces would make it more accessible for player by simply making it more affordable. Any information on this from the developers would be greatly appreciated.
  5. I find it disturbing when someone cares more for others NOT having access then they do for new content... How will others enjoying the content ever have a negative effect on your game??? Go stand in a corner and be ashamed of yourself....
  6. That would be highly subjective... Look at the cost of armoring, this is only 2 MMG more yet its a full piece, ready to use, and give a lot more stats then an armoring... It's a matter of opinion really...
  7. The post was about finding out if the patch might get deployed this week, not for you to whine!!!
  8. You have a limit of 150 ultimate commendations a week while you have the ability to make up to 245 ultimate commendations in the same period of time. If you can't figure out where to make up for the missing 8 commendations I would recommend visiting Dulfy...
  9. In the cards here means it is being considers... nothing to do with Pazaak
  10. Thank you for that, they said "It needs to be this week" so that sounds promising. That is all I needed really...
  11. I think many of us wonder if there is a chance for the delayed patch to make it later this week or not... We moved S&V for today but by tomorrow night it would be very helpful to know if we should just go ahead and do TFB HM or wait... Knowing if the patch would reset lock out would also help a lot. Can we get a confirmation from the DEV's on this? I don't expect anyone coming in here to say "It will be out on Friday", but I would imagine that based on the seriousness of the problem, the DEV team already have an idea whether this is possible to fix fast or not.
  12. No I did not read the whole thread, but I'm going out on a limb here and say: It must have been obvious if you had to ask!
  13. As the title says: Why DOTs interrupt capture/planting? I was in a Voidstar and trying to plant a bomb on the door, but got interrupted twice but a ticking DOT from a commando I believe. (not familiar with the options, the class that used AIM for main stat) The DOT looked like a dart, and had a dark coloring. I had a similar experience in Civil War with one of the Willpower using classes's DOT. (going for vague definition as I can't remember which class it was exactly, didn't pay attention since I wasn't expecting this outcome; pretty sure someone who plays the class will know better) After the kill I was trying to cap the turret and got interrupted twice again, from the ticking DOT. I appreciate any info on this, as I remember this being changed to not have this affect a while back. I'd like to know if it has been brought back as a feature with one of the bug fixing patches...
  14. I remember reading in a yellow text that only achievable items will be added to the achievement system. I believe this was the reason to remove the older large mounts, sorry can't remember their name. So then why is the Raghoul Event Gear set in the achievement if it is not even planned to return any time soon? No offence to anyone but maybe in a year does not constitute "currently available" for me. Just because back then I did not have an imperial character to run the quest for the gear now I can't complete the achievement and it bothers me a lot.... At the very least would like to have some sort of idea what to expect... or if I should even expect it this year at all...
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