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Jeffrry

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  1. well, for example for me, the hood thing (just my hood, dont care about companions) is kind of a big deal (nr 3 actually, after the joke named ilum and SRG) and its irritating me even more when its so easy to implement
  2. more like "... so that we have a better chance of winning this against sith ilum battlemasters by having less paper players in our team" among normal pissed/tired of server imbalance pvpers
  3. And also Well, Im happy it will be available at some point in the future, but Im pretty sure you could fit it in 1.2 if not sooner. There already exist the models of robes without hoods (for example when someone is wearing a helmet/hat)... Yeah, I know its probably not a top priority atm, but its just a small thing (yet a kinda important one) to add.
  4. Its not a mistake, they actually have a point. (And the 16m are also easier due to the fact you can just steamroll anything with 3 sage/sorc healers and their op aoe healing) I wanna see those guilds who are able to run 8m hard modes and not be able to run 16m easy modes (provided they have enough players for it), because like I said before, just stack sages/sorcs... which shouldnt be a problem, theres a buttload of them, cause theyre the fotm class atm
  5. au contraire, the 15% increased speed is far better than those other 2 bonuses, both in pvp (obviously) and pve (where almost every boss is melee unfriendly)
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