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SebastionMaugris

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  1. The next 'main' storyline books will be Sword of the Jedi next year, which I'm looking forward to because I've always liked those characters a bit more than the originals. Crucible wasn't bad but it felt...unnecessary? Like a filler book. Not sure what you mean there...she's a Sith, and she has a few moments of self-realization at the end of the last series where she knows that trying to follow the Light Side is beyond her capacity and just runs the other way with it. It's not as dramatic as her attempts to be a Jedi, but it feels realistic at least (not everyone is cut out for it; redemption is a rare and special thing). I've general found Denning's stuff to be decent...certainly better than some (looking at you, Traviss) although my personal favorite would go to Matthew Stover (Traitor and the Ep.III novelization).
  2. It's not possible (barring a major glitch of some kind). I once accidentally ended up with two class quests open at the same time (no idea how) and Customer Service wouldn't delete one for me, so I re-did about half of Chapter Two to clear it from the log. Note that it is possible to abandon a planet's story mode quest, and I think some of those are permanent (the game warns you when you try). As previous poster said, you probably just untracked it.
  3. Minor spoilers for the most recent novel: Crucible has some Columi (the race, not the gear obviously) who open up a Dark Side nexus of some kind and jump in to become Force sensitive. This is very much a 'deal with the devil' kind of arrangement though (they sent a Mandalorian in first and he kind of went insane, and Han flat-out declines the shadows when they offer it to him) so it's not something you'd see for a Jedi.
  4. Shift+click. Works with gear/items as well.
  5. The bulk of it is after the games. If you plan on replaying the games, do that first and then read Revan for it to make the most sense. It does fill in the games' plot to a decent amount in the narrative though, so don't feel compelled to replay the games if you don't want to.
  6. It's generally frowned upon, but there's a handful of Jedi in the post-movie novels that use it sparingly. Off the top of my head, Jaden Korr and arguably Kyle Katarn have some. Luke uses a special green kind (which I guess makes it ok?). This is without bringing Starkiller / Force Unleashed into the equation obviously, because his questionably canon abilities are best left alone.
  7. They do have this, it's just not shown by default. I'm pretty sure it's in the Interface Editor. Definitely useful for tanks and healers.
  8. He answered pretty accurately actually. The exact skills are Kinetic Collapse / Backlash, if you want to look them up.
  9. That took a sharp turn at the end so I'm not sure how serious this was meant, but most of these planets have no business being in SWTOR. I never figured out why it's such a cardinal sin for a Star Wars game not to include Tatooine and Hoth when the reason the characters are on them in the original trilogy in the first place is because they're supposedly remote and obscure. I'm actually looking forward to seeing what they do with Makeb; adding something like Dagobah would feel like setting an Assassin's Creed game in colonial Miami.
  10. Is it possible to keybind abilities that aren't visible on my screen? I have my most common ones on the main bar, and then the rest on the second one (that pops up if you hit the '+' symbol). I'd rather keep that one minimized if possible because too many icons on screen tends to kill the immersion for me, but some of those abilities are ones I'd like to use quickly without switching to that bar. Maybe I'm just not grasping the whole left/right/center concept. Additionally, is there a wiki that covers game mechanics such as this? The ones I've come across like Torhead seem to have a lot of item and mission data but aren't very extensive on basic concepts that I'd rather research than bug older players about.
  11. This might be part of the same question or possibly I just don't understand the UI very well yet. Is it possible to keybind abilities that aren't visible on my screen? I have my most common ones on the main bar, and then the rest on the second one (that pops up if you hit the '+' symbol). I'd rather keep that one minimized if possible because too many icons on screen tends to kill the immersion for me, but some of those abilities are ones I'd like to use quickly without switching to that bar. Maybe I'm just not grasping the whole left/right/center concept. Additionally, is there a wiki that covers game mechanics such as this? The ones I've come across like Torhead seem to have a lot of item and mission data but aren't very extensive on basic concepts that I'd rather research than bug older players about.
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