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Teldir

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  1. Ahh, gotcha. Thanks for the info/education.
  2. After maintenance, it doesnt appear that the Pirate Incursion event went live. Did the schedule change? I may have missed the memo. More specifically: I dont see the terminal on fleet. *edit: More detail.
  3. I couldnt agree more. Out of 20 chars, I have 3 that have completed Makeb (one of which I finished yesterday). But now that we can get a little over 24k CXP (with all the boosts), I think it's worth the effort to complete it now. So, I guess I'll start working Makeb again. But I can only take so much!!!
  4. Same, I did this yesterday just to see and was granted the usual (small) amount. For reference, this is the [WEEKLY] Mass Exodus (Republic) and [WEEKLY] Contain and Control (Empire) missions which are picked up on the Makeb Orbital Station from the right-side mission terminal (right as you face the ramp to the terminals). [ EDIT - apologies, I didnt see that Krazhez above just said this, so I'll just reiterate ] These were added sometime around 4.0 as replacements for the STAGED weekly missions which were previously removed.
  5. From the patch notes, and the road trip write up, I presumed that all the characters in the legacy should be receiving the Commanding Legacy perk, not just the ones below 300. So I'm asking if there is a bug here, or if my understanding/presumption of which characters would and would not be getting the CL perk is incorrect? I'm seeing discrepancies across various characters on how much CXP is gained by doing a set of planetary heroics (the "Daily Missions: Planet_Name" run). I have the Commanding Legacy perk, and 5 chars @ rank 300, though 2 of those are mirror classes so only 3 would grant the 25% gain for an expected total of 75% extra CXP. All my characters I'm testing on also have the "Improved Command Experience" (1 through 5) perks, and I'm running with Superior Command Boosts. The boosts are the ones that do not have a rank restriction (100% additional CXP) My findings are that rank 300 are NOT getting the extra CXP from the Commanding Legacy perk. Characters that are below rank-300 are receiving the extra CXP from the Commanding Legacy perk. Details/calculations below: (TL;DR stuff) After running a few missions across different characters, I noticed the issue. I ran Coruscant on all my rank-300 characters, and on 3 non-rank 300 characters. I found that I would receive 3488 CXP for a rank-300 character and 4331 CXP for a non rank-300 character, a difference of 843. The overall calculation is: Total Reward = Reward (X) + X (for Superior boost) + X (for Double XP Event) + X * 0.10 ( for Improved CXP perk 1-5 ) + X * .75 (CL legacy perk: 3 rank-300 characters) Or: Total reward = 1125 ( "Daily Missions: Planet Name" turnin ) + 1125 + 1125 + ( 1125 * 0.10 ) + 1125 * .75 (for 3 characters at 300) = 1125 + 1125 + 1125 + 112.5 + 843.75 = 4331 If the CL perk is removed from the equation, then it looks like = 3488 This matches what I see in game during turnins for characters that are above 300. Thanks for taking a look (edit: typos)
  6. I'm in the Logitech G600 camp also and have used it now for about 4 years. And while it did take about a month or two to really get used to it, I couldnt play without it now. I ended up using the 3rd mouse button for push-to-talk in teamspeak and it works great for me. Setting up the hotbars in a 3x4 config helps as well, just getting your eyes/mind/thumb linked together.
  7. Just noticed this myself, submitted /bug in game as well. When browsing the armors on the new Tier-1/2/3 vendors in fleet, the Weaponmaster pieces have the Vindicator set bonus, while the Vindicator pieces have the Weaponmaster set bonus.
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