Jump to content

Psynical

Members
  • Posts

    2
  • Joined

Reputation

10 Good
  1. As stated before the warzones are object based. If you are worried about being able to 1 v 1 in any of the warzones then you my friend are doing it wrong. In Alderaan all you have to do is survive long enough to hold the nodes until the game is won. You are not supposed to be able to just kill any 1 or more players that comes along to attack it. In voidstar, the objective is to keep ppl off of the doors or keep ppl away from the doors. You do not need to be able to 1 v 1. Huttball, if you can survive long enough to get down the track 20 meters, pass the ball to the next guy, etc... thats it all that matters. Where 1 v 1 pvp matters is in world pvp which is where the bolster doesnt exist and crying about losing to a player alot higher then you is just consider whining about being ganked...
  2. Psynical

    Too much CC

    I am curious to know where everyone is getting there is too much CC. I am currently lvl 18 on my assassin and I have 1 stun. Which is on a CD and only lasts for 4 seconds as do most of those CC types. I keep hearing people saying there is too much CC in the game. If this is the case, the only thing I can think of is that people are thinking they should be able to charge into a group of 5 people and not get locked down at all? I mean seriously under no circumstances should that be possible. If you are going to rush into a group you deserve to get locked down a blown up. Also there should be no way you can just run out of a large group of enemies without a sweat. CC is designed to add stradegy to PvP just like a few other people have stated. Without it, basically it would be 2 people standing toe to toe smashing abilities until one dies. In the instance of a dps is on you with a healer behind him. Good luck winning that fight if BW took away YOUR ability to CC.
×
×
  • Create New...