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tiennen

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  1. If you were here at launch you would retract that statement. The state of the game at launch makes the current state of the game look like a polished diamond.
  2. Pretend I've been living under a rock. What is wrong with tank companions?
  3. Thats how it CURRENTLY works, for crying out loud.
  4. It proves that all of his characters have never trained any skills for their base class after level 10 apparently.
  5. Who said we were changing loot rules. What I just explained is EXACTLY how loot rules currently work.
  6. No, they are not rolling for their character IN THE STATE IT CURRENTLY IS IN, they are rolling for their character IN ITS FUTURE STATE, which is not acceptable. see above. I don't think you understand what we mean by CURRENT CHARACTER. -- Think about the loot rules surrounding dual-spec. Basically, if you enter the instance as ONE ROLE, or ONE CLASS, that is how you should roll for loot, all other state/specs/classes that your character COULD be are considered "offspec" rolls, and should take a back seat to anyone's "mainspec" rolls.
  7. A dps Vanguard and a dps Commando use the same secondary stats. A dps Juggernaut and a dps Marauder (no other kind) use the same secondary stats, but have different armor types. You see, what you are suggesting would be considered "ninjaing" because the secondary stats are different, but currently a dps Juggernaut might need on Marauder gear, because they use the same stats. This is all while having different armor types AND a different Advanced class. Do you see what I'm trying to say? I could keep explaining it with more examples, but the post would just turn into a giant wall of text. A Marauder would have no reason to need on tanking secondary stats. Now, a Marauder might need on a piece of DPS heavy armor with strength. I think my post just above explains it.
  8. The only time this would matter would be if the armor piece had no modification slots. And as far as i know, there are VERY few items that drop in Operations/Flashpoints that don't have modification slots that are actually upgrades for anyone. In other words, that marauder is just as likely to be competeing with the Juggernaut CURRENTLY as they would be in the future when AC changes are implemented, because it is not about the armor TYPE, but about the stats on that piece of armor's mods. There are plenty of armor _shells_ out there.
  9. You guys are still arguing about this? Its be like.....weeks. I still have no idea how having the ability to change your AC would affect ANYONE else's gameplay negatively. It won't. It will only affect you negatively if you have a massive pineapple stuck up somewhere where the sun don't shine. There is no one forcing you to change your AC. And if someone changed their AC, unless they told you you wouldn't know either.
  10. Which could also just be your perception. What I was saying is that there is no reason we can't both be right. It really depends on a lot of factors, including the server, time of day, faction, planet, and amount of participation in the conversation.
  11. Probably depends on the server, and the population of that server. And which faction you play. Lots of factors. Nothing saying your experience of general chat can't be different than mine. Most GC convo's end up degrading to flame wars in my experience.
  12. I have friends.....i think. But on a more serious note: I think that the main thing to take away from the original post is the general maturity of general chat throughout the conversation, regardless of the topic. I mean, they could have been talking about bacon, rakghouls, jedi, sith, chiss, or bounty hunters for all I care. The topic doesn't matter, the way that the conversation was conducted does. That is a rare thing.
  13. http://www.ncpgambling.org/i4a/pages/index.cfm?pageid=1 This might help.
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