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Raethyn

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  1. Satele Shan - I cannot login to any characters who logged off in my Nar Shaddaa strongholds. Long loading screen, followed by bouncing back to the character selection screen.
  2. I'm having the same issue. I cannot login to any of my Alts that logged out in my Nar Shaddaa strongholds. Bioware please fix ASAP.
  3. First, Charles thank you and the development team for this fix. As others have asked, is there any update on the "first Lana romance bug" - the bug where, if you had started KotFE but had not completed Ch IX and locked in the romance before a patch hit the update would negate the romance dialogue option in Ch IX after the patch?
  4. Hey - just sorry to see you go. Thank you for the theory crafting and extra effort to make the SWTOR community a better place.
  5. First, thank you BioWare (especially Eric, Tait, Charles & Ben) for your increased communication the past 2 months. While this post is ultimately inspired by my concern regarding upcoming Galactic Command changes hinted at today in the Developer Tracker, I truly appreciate the effort on your part to interact with the community more. In the Jan 26 Livestream, you asked for more feedback on Galactic Command. I couldn’t watch live, but after viewing it (thank you Dulfy) I believe that you are dedicated to making Galactic Command a better experience for players. I truly believe that BioWare is listening. Based on the posts today, however, from my point of view I am unsure that BioWare understands what is being said and written about Galactic Command. Second, this is not an unsubbing or even the threat of unsubbing post. I have been a sub since early access and decided years ago that I would keep my sub until all servers close. In this regard I’m not sure that I’m the demographic that would provide the best feedback for BioWare, except that there have been many posts from long-term loyal subscribers unsubbing of late. I strongly believe that each and every one of them is a loss, and that SWTOR is not in a good position to loose any subs, whether new or long-term. I will say that Galactic Command in its current state (5.0-5.1) has shaken my faith in the value of my sub, but I’m not going anywhere – I’ll be keeping my stuff. I’m also only speaking from my own point of view, and do not represent any constituency other than my own. If I slip into “we or us” in my reasoning or recommendations, that is my own mistake that I take responsibility and apologize for. I have no illusions that I speak for other gamers, but am concerned enough regarding the current state of SWTOR and Galactic Command that I felt it important to take time off from gaming this evening to provide the feedback below. My Galactic Command Experience: I have 19 level 70 alts, with 159 Galactic Command Ranks spread among them. Since there isn’t a drop at rank 1, that means 140 drops. In these 140 drops, if I truly stretch to see the drops in the most favorable way possible I have 19 that I considered valuable (Purple 230+ for Ear/Implant; blue 230+ for MH/OH; non-duplicate set bonus for 7 armor slots), including 7 set pieces. Said a less favorable way, I have 121 trash drops. Rate for a valuable drop is 19/140 = 13.6%; rate for a set piece is 7/140 = 5%. Rate for rolling my eyes at BioWare at best, cursing in front of my children or pure amazement at the less than desirable gear I just “won”: 121/140 = 86%. My Concerns on Galactic Command: Based off my experience, I have 3 concerns with Galactic Command: 1) RNG 2) Grind 3) Opportunity Cost (Replacing Operations & PVP gearing) The first 2 concerns (RNG & Grind) absolutely have to be addressed. The 3rd (listed as Opportunity Cost) compares Galactic Command to pre-5.0 endgame gearing and offers suggestions for damage control. RNG I list RNG as the most poisonous, soul draining, self-defeating, cancerous problem with Galactic Command because it directly robs the player of earning a reward. It is my single biggest concern with Galactic Command, and unfortunately it is the concern that I do not believe that BioWare understands. At it’s best, Galactic Command allows me to earn a chance at a reward, rather than a reward itself. In more specific, less colorful words, RNG to me is: -121/140 trash drops -On the rare quality drop, the chance for duplication that completely voids the benefit of the drop (I win and loose at the same time – thanks for that) -On the rare quality drop, better chance for an item I don’t want within a gear category (here’s looking at you Click relics) rather than 1 of the 2 relics that I want (Focused Retribution or Serendipitous Assault proc relics for my healers and DPS, for example). Mechanically, RNG is fixable, but I believe it is so detrimental to primary gearing that I think it should be eliminated completely. My primary suggestion is to reward a token, rather than a specific gear piece, that can be redeemed for an item of the player’s choice (solves the duplication issue), and that this token should be a guaranteed drop every 5 Command Ranks. IF you remain committed to RNG drop gearing (and again I STRONGLY advise against this), the drop rate for set piece gear has to dramatically increase (from current 5% to 20+%). Strongly consider removing green and blue armor drops. Strongly consider making every crate drop a Purple gear piece, as addressing duplication will have to be addressed. The 5.1 changes (Unassembled Gear for last Boss in Ops; Unassembled Components for PVP) do not come anywhere close to addressing the current problem with RNG in Galactic Command. Unassembled Gear dropping from the last Boss on a weekly lockout (plus low chance of drops from other bosses) leaves the majority of players in the Ops group with nothing except a lockout. Unassembled Components are currently negated by my 2nd concern: Grind. Grind I have more faith that BioWare has heard how Galactic Command forces players to Grind for gear past any reasonable point. In my opinion, the high cost for Unassembled Components (and relatively low reward for these components) has completely negated their benefit. Overcoming RNG by quantity rather than quality of drops doesn’t inspire a player base to sub in a game where players had complete, direct control of gearing, whether through Ops, PVP or Coms/Crystals prior to Galactic Command. Easy fix – dramatically increase CXP rewards across the board. The nerfs to CXP from mobs need to be undone. Let me earn a command rank every 30 min. Based off my experience 86% of the drops will be disintegrated, but then I’ll just earn ranks raster, right? And at one rank every 30 min, I’ll hit 300 on one Alt in only 150 hours. Just 18 more Alts to go… Galactic Command, even at 1 rank per 30 min, needs to be per Legacy rather than per Alt. It worked for Legacy XP. Also, please, please address RNG along with Grind. Opportunity Cost (Replacing Operating & PVP Gearing with Galactic Command) I personally think the idea behind Galactic Command (allow players to earn endgame gear from all game activities) is novel and worth supporting. For the solo, non-Op, non-PVP player the system could be a benefit. In it’s current incarnation I think this benefit is negated for the solo player by RNG and Grind (at least compared to previous Com/Crystal possibilities), but it does enable the solo player the RNG chance at a rare set piece drop. Compared to pre-5.0 Operation and PVP gearing, Galactic Command is an utter disaster. I spent much of the 4.0 Era really enjoying PVP. Under 4.0 conditions, every single one of my 19 level 70 alts would be in current era set bonus gear at this point. Instead, I’m running pure-208 set bonus for most of the alts. Moreover, if I wanted to experiment with a new advanced class in pre-5.0 PVP, I could earn Warzone Coms while leveling pre-65. I could also easily transfer Warzone coms from one alt to another. This enabled me to enter endgame PVP on any new advanced class of my choosing in min-max 208 full Expertise gear. That’s a hard system to match/replace. For Operations, pre-4.0 each player should (barring ninja-looting) leave the Op with at least 1 set bonus piece. In progression guilds, entry-level gearing was a breeze. Now, how many progression Ops Guilds still play? How many enjoy gearing 5.0? I mention this because it ultimately comes down to Subs – how many are staying, leaving or being created. I have absolutely no objective information here, just concern by what I have seen other players comment on. The start of Galactic Command has been met with near universal public scorn. In it’s current incarnation, Galactic Command is not a player-friendly system and it replaces (for Ops and PVP players) systems that were working well pre-5.0. If SWTOR is loosing Subs over Galactic Command (and my perception, without data to support it, is that Subs are leaving), then I personally do not think the best way to encourage them to Resub is a new, revamped Galactic Command. Again, I’m not leaving, or threatening to leave, but I would like other players to play with. Only BioWare knows the data, but I feel this is important enough to explicitly spell out. If players are leaving because of broken faith in Galactic Command, my suggestion is the following. First, apologize to the player base at large, and to individual Subs who are leaving. Immediately reinstitute pre-5.0 Ops Gearing. Immediately reinstate Warzone coms for PVP Gearing. Keep Galactic Command, with the changes suggested above to address RNG and Grind, but use Galactic Command as the primary gearing method for non-Ops/non-PVP players. For Ops and PVP players Galactic Command would supplement gearing, rather than be the primary source of gearing. 5.1 Changes & Improving Quality of Life for Alts One of the stated goals of the 5.1 changes was to improve quality of life for Alts. As a player of many Alts, the opportunity to spend 3.55 million credits or 1750 CC per Alt to improve CXP by 10% is rather infuriating. That’s only 67.45 million credits for my 19 Alts, or 33,250 CC – fairly hard to spin that as a quality of life improvement, especially if you translate CC to $ for my wife. If you have made it this far, thank you for reading my concerns. Thank you for listening to the community and making changes to Galactic Command. May The Force Be With You, Eric
  6. Running through my Agent this morning (2.13.16; patch 4.1a) I encountered the same problem. During the Cantina cutscene in KotFE Ch IX, the "[Flirt] I need to speak with one of you" option is not available. This prevents continuation of any KotFE romance (for this alt, Lana). This is the 4th character that I've run through KotFE but the first time I encountered this problem. The character (to help identify where the bug is): Agent (not an instant character) LS Married Temple SoR: flirted with Lana throughout KotFE: saved the city, flirted with Lana throughout - until the bug in the Ch IX cantina scene above Influence with Lana: 20
  7. Though other players report earning Common or Glowing Data Crystals (depending on Chr Level) for completing missions during last week's Rakghoul event, none of my alts (Lv61-65) earned any Data Crystals for competing the Rakghoul daily missions or heroic. The only event-related Data Crystals I earned were for downing the Eyeless, but even then the Weekly mission for defeating the Eyeless did not reward Data Crystals. I had a similar though slightly different experience during the first Bounty Week 4.0. There, my alts (LV60-65) earned Data Crystals on their first Bounty turn-in but would not earn any Data Crystals when turning in Bounties later that week (whether Henchman or Kingpin bounty). Not sure if this is a Bug or intended. Perhaps my event-related Rep (Legend in both) is affecting the reward. If this is an intended change with 4.0 it dramatically limits the utility of participating in these events.
  8. Raniq - thank you. Deleting the bitraider .xfr files and config folder like you suggested worked perfectly and I am now able to login. Truly, thanks. May the Force be with you!
  9. My Codes: PAX Prime: http://www.swtor.com/user/ce/klp2q NYCC Cantina: http://www.swtor.com/user/ce/klp2r
  10. If you were using the security key with an iPhone (or other phone/device) prior to your iPhone 5s, you will need to disable/turn-off the old security key then setup your iPhone 5s security key with your account.
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