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Gerbanator

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  1. Lethality has a nice boost since the patch. I am pretty pleased with the results of what we can do. I have also been enjoying a hybrid heal/dps http://pts.swtor-spy.com/skill-tree-calculator/operative/230/?build=020303220210023002110000000000000200000000000000000000000000000002302221012022010000000000000000&ver=20 Lethality build http://pts.swtor-spy.com/skill-tree-calculator/operative/230/?build=000300000000000000000000000000002300010000000000000000000000000002322021012220211120301103200100&ver=20
  2. Not enough spelling errors and I can still understand what you are trying to say... you are not failing hard enough.
  3. It was not in the patch notes, that's why I am making a deal out of it. I am not complaining, just bringing this to light. I like the change so I can get both the DOT's on the target and cull the sh*t out of the target. 9k smash is nothing compared to getting culled with two DOT's on you 3 times in a row in 3 GCD's. Afterwards I will exfiltrate out and continue to dot everyone up.
  4. Yes, I was actually wondering why my grenade was not working... in fact I was just spamming it over and over again.
  5. I shouldn't bring this to light because I have been enjoying this way too much during leveling and pvp. EA/BW has removed the cooldown on the operatives corrosive grenade. It costs 10 energy (which is low) and does more base damage (3500 over 21 sec) than my corrosive dart (2500 over 18 sec). Since I am spec'ed into lethality, I wanted to try the corrosive grenade slow ability (If struck with corrosive grenade, target is slowed 30% for 6 seconds), otherwise I think it is a skill you should not take (pre 2.0). All in all, what you get is an operative who can AOE dot and AOE slow while spamming corrosive grenade. Is this intended?
  6. Brobi, You are the best... but no one wants to watch you level.... <3 -Gerb
  7. I do hate knocking builds, but dps/dps hybrid for the OP just doesn't seem like it would be the most effective. Your rotation will take incredibly too long. Corrosive dart > Corrosive grenade > cull is 3 gcds HS > Shiv > Lac > Lac > (Lac) > BS is 6 gcds (plus in melee range with no acid blade) I just don't see it working quite yet.
  8. I looked into it, but there are not enough ways to get TA's besides shiv. You will have no staying power. If you would like, post your potential build.
  9. Background: I heal rateds with the standard build. I pug as lethality or lethality/healing hybrid. I don't play concealment. My question to operatives that pvp : Do you use carbine burst? I am valor 91 on my operative, but I cannot decide if the skill is worth it. Can I get some responses from people who actually pvp often.
  10. You bumped a thread because it was 8 minutes old... Swtor forum = twitter feed
  11. All solo queue option = Team Deathmatch 8 pugs : Chance of dps 90% Chance of healer 5% Chance of tank 5% Chance of everyone looking out for themselves and not the team 97% 4 pugs and 1 premade: Chance of dps, should be at least two from the premade... pugs will most likely be dps Chance of healer, premades usually bring one Chance of tank, 20% Chance of teamwork, much higher because they dont want to let the people they are playing with down You want a balanced team of 4 and you are a dps... /1 "LF3M 50 WZ. need 1 heals" Honestly, I pug for the challenge sometimes.
  12. I agree with this statement. But I do enjoy RWZ's. Let me start by saying first... buy the field respec (200k creds) on that character so you can try all of the builds while leveling and pvp'ing. I am on the other side of the fence (empire) , but our abilities are mirrored. Below are the standard skills for each of the trees. These can be altered of course to your liking, but these are pretty standard. Healing: http://www.torhead.com/skill-calc#701McfrzGoRdsZ0cZGb.2 Scrapper : http://www.torhead.com/skill-calc#7010cZGhMkdbRdGRZhr.2 Dirty fighting: http://www.torhead.com/skill-calc#701bc0MZhZhrbkrMGdhR.2 Hybrid Healing/DPS : http://www.torhead.com/skill-calc#701rccrzG0kzZZhrrkM0h.2 Scoundrel healing is always needed in RWZ's, but as for the other trees, not so much. I have been able to run some RWZ's as lethality (Dirty Fighting) as the ranged dps spot, but as of now (pre 2.0) there are better options out there for the ranged dps. FOR OP: Are scoundrels in a good place atm for PVP ? Yes, I believe in regular wz's you can have fun with any of the 4 builds listed above. If you need help or the trolls come out, remember you can always post in the class forums as well.
  13. (╯°□°)╯︵ ┻━┻
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