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SithIntraining

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  • Location
    New Jersey
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    Student
  1. Empire <Shadow Council> After a nice , long vacation during the holidays, we returned to Operations and made some significant progress tonight. Please update us to the following: Terror from Beyond: 4/5 HM 8man Edit: We took one try on the Terror and have to say we've got his number; it's going down next week.
  2. Yes, please. I would love to see both of these items plus the Steadfast 27 enhancement. Jemrich's tank would be a very happy camper. I'll hire myself out too.
  3. Hey, This is Jemrich. I'd like two commando armoring 27s please. To who do I send the supplies? Thanks in advance!
  4. There are names for OPs like this, and I'd just like to know his server and character names so I can be sure to put him on ignore. If this is a joke, then I admit, you fooled me good. If not, then... wow I'm speechless. 9 pages... wow.
  5. <Shadow Council> http://shadow-council.com/ Update: 5/5 Story TFB and 1/5 HM TFB.
  6. Jemrich - Empire --Reinforced Mod 26B - 150k --Elusive Mod 26B - 150k --Weighted Mod 26B - 150k --Resilient Mod 26B - 200k --Artful Mod 26 - 100k --Agile Mod 26 - 100k --Aptitude Mod 26 - 100k --Keen Mod 26B - 100k
  7. Imperial <Shadow Council> http://shadow-council.com/ Progress: • Eternity Vault: 5/5 (SM, HM, NM) 8man • Karagga's Palace: 5/5 (SM, HM, NM) 8man • Explosive Conflict: 4/4 (SM, HM) 8man • Terror from Beyond: 4/5 (SM) 8man
  8. When the powertech tank doesn't know how to pull a group to initiate combat, can't hold threat off the dps, uses grapple instead of jet charge, doesn't use flame sweep, and pretty much let's the sniper in the group do all the tanking. All in a Hard Mode. Thankfully the healer was very well-geared and experienced with this kind of thing (I'm assuming), so the run was kind of exciting and really funny!
  9. It's not just you. We were having the same issues tonight. We consistently hit his enrage at 12%, and that was with 4 DPS in optimized campaign gear. What was also quite unusual was how everything seemed to have more HP; the trandoshan packs took longer to kill and those calibrating shot droids took a ton more effort to destroy. Every time at 12%, the tank would get one-shot by the enrage.
  10. On the 1.4 PTS, it now appears in mission items. I had it in my bank inventory, so... interesting. However, there's no mention of it anywhere in the patch notes.
  11. Your interpretation of my post makes no sense because I didn't post a solution. All in all, the lag spikes have not been an issue and we've only hit some minor bumps that caused no harm. Even when we're the only ones in the instance, there will be minor but noticeable lag spikes. It happens, but we don't all suddenly die from them. Lately, there has been improvement, and lately we've also noticed a nice drop in the amount that are usually there. I guess that's a relief if it does correlate to lag spikes.
  12. I couldn't read your post because I was blinded. But I'd just like to say that my guild hasn't had issues with this lag for a couple of weeks now. While it was an issue about a month ago, it's become much less noticeable. We've also adjusted our operations times to avoid the masses of others in Denova.
  13. It's quite easy. Here are some tips: Watch strategy videos on Youtube, read strategy guides, bring people you know and know the strategy, don't bring tards with you, don't pug it with tards, don't pug it at all if you know what's good for you, if you do wind up pug'ing it, make sure they know the strategies (and if you have a melee, decide on how to position the fights). And lastly, I just want to emphasize that gear isn't really what matters, it's all about the mechanics.
  14. Ok, I know I shouldn't but... bump for LOLs.! That previous post is basically what I was thinking.
  15. Or in other words, if people used their brains a little more and read, they'd find this handy dandy table. http://www.swtor.com/free/features The ones unsubbing are those uneducated or misinformed about the f2p model. Or just really hate the game so bad, they leave for other reasons. The others leave for the next mainstream MMO, not satisfied with anything on the market when the content is depleted. And the rest just like to hate on something but continue to play it because they feel no other choice. There are also the incompetent ones, the ones without a strong community or friends in game, and those just impatient. Frankly, I like the change because I can subscribe and unsubscribe anytime I like and don't feel pressured if it's a quiet month. I won't be unsubbing, but I'm so glad to see so many go. It's just a shame for Bioware. Maybe the IQ will rise? Maybe those less fortunate with money will try the game out and find they really enjoy it. It's going to be an interesting change.
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