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Psyra

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  • Posts

    14
  • Joined

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Personal Information

  • Location
    Alberta, Canada
  • Interests
    First aid (specializing in foot injuries)
  • Occupation
    Retired
  1. Casual, social, leveling, maybe RP if that floats yer boat. Been in the game solo since launch and seems like a good time to dig into the stuff I've been missing so far. Mature preferred, immature abhorred.
  2. Opposing players are pvp-flagging and sitting on the wampa spawn points making the killing of them difficult. If you AOE at all and get flagged, they then destroy your helper.
  3. I'd like to add a notable thing: It seems that solid objects do not block either missiles or blasters. As long as there is a target reticle on something I've been able to shoot it even if it's behind an asteroid or another ship, or in the case of the Belosar outpost, even if it's on the other side of the station (IE the turrets up top even if you're passing under the station) Though there's an effect that seems to indicate that the weapon was sbrsorbed by the hull, I've still found myself able to damage things where the blasters should not have been able to reach them. The -only- exception seems to be aiming for the engines on incoming destroyers, which sometimes works but mostly does not, I've found. Lastly a note that using blasters or missiles on anything that shows a 'blue rings' effect is a simple indicator that the chosen target cannot be damaged by the chosen weapon.
  4. I found that if I tried to just use it on them without aggro it always failed and damaged me. But when sending in my companion to attack THEN using it while the aggro was on them, it worked about 50% of the time.
  5. Your best option is compromise. make a Republic-side character and play together a while, then the next day play the Sith pair. Lather, rinse, repeat.
  6. I'll list one: Repub side, Nar Shaddaa, "Double Negative". Can't abandon and have had it stuck there since shortly after launch. it's not a class quest and I loathe heading back to NS for any reason.
  7. Well, in the case of Armstech and such, you -caaaaan- queue up a couple things at a time, then go watch a movie or have a sandwich.
  8. Ah, thanks. http://psyra.ca/stuff/wbpic.jpg Clearly *this* was not a problem in beta.
  9. Trying to use the Enhancement Station at Market on Hutta seems to be a no-go. The window comes up when you choose a weapon, but all that appears for text is 'undefined', and there's no buttons on the console window. If it means anything, I'm trying to mod the Cerean Sentry Rifle. PS: Was in various beta weekends and the consoles worked fine during those (I disassembled and reassembled a few weapons without problems) so I know what I'm doing... Couldn't seem to find a search function on forum so apologies if this has been covered before.
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