-
Posts
24 -
Joined
Reputation
10 Good-
Pylons, still bugged + new bug
Johan_Lore replied to Fafurian's topic in Flashpoints, Operations, and Heroic Missions
Also new bug where the pylons would randomly reset to beiginning and had to solve again. Then they would bug again. This was most certainly new. -
Ancient Pylon : HOW TO THREAD
Johan_Lore replied to Underskilled's topic in Flashpoints, Operations, and Heroic Missions
While it may have worked for you, I'm not going to argue with that. All I can say, the only sure fire way we've seen it not bug out is to complete the south turns first without clicking, then do the north (do that for all 4). Also make sure the top pillar is not a one turn solve on either puzzle. We've done this weeks in a row with no bugs. -
Ancient Pylon : HOW TO THREAD
Johan_Lore replied to Underskilled's topic in Flashpoints, Operations, and Heroic Missions
FYI I believe most people have issues on Hard/Nightmare, not normal. Your strategy will not work on those difficulties. -
"Obfuscate can no longer be used on Operation Boss enemies."
Johan_Lore replied to Tumri's topic in Sentinel / Marauder
Why they're taking one of the single things that makes marauders useful in a raid and removing it is beyond me. Why bring a squishy melee dps with no utility now? Seriously need to rethink this one. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
Whats this doing on page 4? To the top with you. -
READ - Highest WZ Valor Gain - STOP farming 5-O with 5 mins left!!
Johan_Lore replied to Lord_Vagos's topic in PvP
What he said. -
READ - Highest WZ Valor Gain - STOP farming 5-O with 5 mins left!!
Johan_Lore replied to Lord_Vagos's topic in PvP
How about the fact that sometimes the queue after a WZ is anywhere from 30 min to over an hour. Wonder how that affects your calculation... Edit--let me explain futher before you say l2read. What i meant is although you're right that its variable after the queue ends, sometimes the length of time between queues is so extreme that other variables kick in, i.e. you leave queue to raid, do a dungeon, log off, etc. The prevailing thought is to maximize your valor opportunities when you have them. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
Any update on this issue? We need to keep this thread on page one if we're going to get any results. Bioware only seems to listen to the people that complain the most. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
I havent heard anything about it being fixed yet, although it should be. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
This needs to stay on page one until something happens. The fact that they fixed everyone's relics by adding endurance (and expertise in pvp ones) shows they have the ability to do this easily. Make this happen Bioware, we're waiting. -
Soa 16 Nightmare killed by Millenium
Johan_Lore replied to Padmay's topic in Flashpoints, Operations, and Heroic Missions
Playing this game really makes me apprecaite how much a more polished and friendly endgame environment Rift was. Even with the bugs, there was developer input and feedback as well as quick responses. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
Totally absurd comment. If they wanted to keep us from outgearing the content then they would have made it on par with Columi with possibly different color crystal for epeen flare. Right now its worse than Tionese. This is not acceptable at all. -
Rakata weapons still useless in 1.1
Johan_Lore replied to Kanzel's topic in Flashpoints, Operations, and Heroic Missions
Guys we cannot let this thread fall off page one. They NEED to fix this. Apparently Bioware only fixes thigns when a big stink is made. Although theres probably very few of us with this problem, its big to us nonetheless. Lets keep this thread on page one. tl/dr - bump