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Nevrynsd

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  • Location
    Fayetteville, AR
  • Occupation
    Psychology Professor
  1. It still seems just highly inconsistent/bugged to me. We tested it out just to see and had people standing at 35m not attacking and they were still getting the debuff, whereas last week we had absolutely no problem at 25m with the same exact makeup.
  2. Managed to beat it today. Wasn't horribly hard but we went in with no melee DPS. The problem is ya, my group in full rakata that was clearing NM could do it, but I guarentee the 95% of people that play the game casually will NEVER complete it. Most people are stuck on HM EV and KP. Bio explicitly stated the game was designed for casual players, well guess what, this sort of difficulty will never cater to them. I have several friends in other guilds that are just getting gutted right now before the 1.2 healing nerfs and the lack of any ability to progress. Yes, they are probably only averagely skilled at the game, but so are the overwhelming vast majority of players. The only thing 1.2 added for average players really is corelia... but that takes about an hr and a half a week and you're done. Fact of the matter is the game has begun to cater only to the 5% of hardcore players and this is not going to keep enough subscriptions. I like the game personally, but if it drops to the point where BW is losing money, it doesnt matter how much I like it, b/c they'll still shut it down.
  3. Ya the enrages are just stupid, they're WAY too fast and it takes away any form of strategy. Just turns them into a DPS race, which is lame. VERY disappointing.
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