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gblXsw

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  1. Ah, sometimes I miss those days too, but the connection to that "former glory" is probably just correlation without causation. Or I got Stockholm syndrome from playing sorc during the reign of the smash monkeys...
  2. Sorc is getting nerfed? Maybe it's the right time to come back. I've always mained a sorc healer, but it got kinda boring when you could just coast on the class.
  3. There's going to be a spaceship falling down, mark my words.
  4. I'm sick and tired of Arcann. He's the most boring major character in KotFE. There's nothing interesting about him. If they wanted to redeem him, they should have placed it earlier in the story, now I'm just left disappointed that he's still around after we fought him three times (until something falls from the ceiling in a cutscene). I hope he doesn't get a lot of screentime anymore, they can redeem him offscreen, if they really want to.
  5. Because relics with tank stats don't have endurance on them.
  6. gblXsw

    presence

    Sadly presence augments and stims have been removed from the game.
  7. Why do you even take the time to reply if you can't be bothered to actually read the post?
  8. Well, not on my fleet. Yes. And there used to be a terminal on fleet that send you there (earlier I wrote NPC, but it was a terminal). They become unlocked by completing act/chapter 1 of the class story now. And the questgivers are not on fleet anymore. At least not where they used to be. Are they somewhere else now? Exactly.
  9. You could start the Nar Shaddaa one directly on the planet, but there was also an NPC on the fleet that would point you there. Hoth starting after Voss is really the only thing that I mixed up, so I feel like "quite incorrect" is overstating it a little bit.
  10. All of the bonus series used to be conveniently found at the right time. If I remember correctly: ImpBalmorra/RepTaris: After planetary arc on the way back to ship Nar Shaddaa: Fleet NPC (who doesn't exist anymore) Tatooine: After planetary arc on the way back to ship Alderaan: Fleet NPC (who doesn't exist anymore) ImpTaris/RepBalmorra: After planetary arc on the way to ship Belsavis: Fleet NPC (who doesn't exist anymore) Hoth and Voss: After planetary arc on Voss on the way to ship Quesh and Corellia don't have one. Now you either get them before starting the planet or you have to consciously look for them instead of naturally happening upon them.
  11. When I first started playing The Old Republic, I did it to play the story and story has always been important to me, even in the years when I successfully ignored most of it. So recently I decided to play all of it again - including all the bonus series and even the sidiest side quest imaginable. I decided to go with a Sith Warrior and got started. Turns out, there are a number of issues I'm not happy with. I get the impression that all the bonus series (with exception of Balmorra (imperial) and Taris (republic)) now become available at the end of chapter 1. Which completely ruins their continuity. Personally I have played all of them before and know how to take it, but for someone who does it the first time it must be irritating. On Tatooine the quest giver treats you like you just returned from finishing your class/planetary mission there - which used to be the case, but isn't anymore, because now you have to finish chapter 1 first - assuming you even know he exists. Similarly on Nar Shaddaa, you have to happen to return to the planet by accident to find out there is a bonus series. There used to be a quest giver on the fleet, but, surprise, they're gone now, just like the one for Alderaan. At least on Tatooine and Nar Shaddaa the quest giver is somewhere where you might run into them, if you return at some point after chapter 1. But on Alderaan you have to purposefully look for him: You'll only find the bonus series there if somehow, after completing your story there and then completing the chapter 1 finale, you return to House Thul and happen to search the correct passage from the throne room (you won't see the quest marker from there, you have to actually go through the door). Nobody does that if they don't know already. After chapter 1 it actually gets worse. On Hoth, Belsavis and Voss the bonus series is available before you did anything there and the quest giver is the first guy you meet. On Hoth, he's surprised to see me "return from the front lines" and talks about how "the pirates are no problem any more". On Belsavis - at the orbital station, mind you, I haven't set a foot on the planet yet - I'm congratulated on achieving the thing that I'm going to do in my class quest there! I vividly remember all that about "returning to BioWare quality story telling" but on the side you mess up the story you already had. And for what? Why change the requirement for the bonus series? Maybe at some point people did them for some extra experience, but nowadays you can be lvl 65 before finishing chapter 1. A little bit more story is the only reason left to play them. But story needs continuity and that's messed up now. I'm not opposed to change where I can see the reason. But there's literally no upside here. Moving on to something related. There used to be introductory quests on the fleets to lead you to The Black Hole and Section X. They're gone too (I know the Black Hole quest is still there on pub fleet, but not on imp fleet, unless you hid it really, really well...). Now you find those destinations on the fast travel terminals, can go there, but nobody tells you why. Maybe you don't want the fleets to be cluttered with quests or something like that, but if they're exploration missions, anyone who doesn't want to see them, has the choice. Besides, we've gone years ignoring markers for quests we didn't want to do, I'm sure we'd be fine continuing to do so. Bring back the introduction missions and put the bonus series back in the places they belong and it can only do good. It can't be that hard and we know it can work, because it worked fine for years. There is something else somewhat related that I don't have a solution for, though. With flashpoints not being level locked anymore I've found myself at times adressed as what I would end up becoming after finishing the class story, when I was still in chapter 1, which is sort of a spoiler. I don't think there's an easy fix for this, though. Not like the other things I talked about.
  12. I'd like to add that as an agent you do a lot of stuff that would really be more along the lines of Special Forces tasks. Especially once you're done with your class story, there isn't really any spying going on anymore. No reason not to wear imperial armour when you're not infiltrating anything.
  13. But they adress you as "Master Jedi" instead of adressing you with your name, the actual title is just Master. Having Master Jedi over your head would only make sense if you didn't have your name there, because it's only used without it.
  14. I assumed it was intentional, lol.
  15. Nah, they all take exactly the same time: too long.
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