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Rahska

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  1. It is a buff given by some random guard npcs during some quest and FPs. Some notable locations I can remember are The mission on Hoth where you infiltrate the Snow Palace ( given by the Trooper/Healer who joins you) Most of the guard npcs outside of the gates in Belsavis And from some of the random troops you meet along the Kaon under Seige Fp Whenever you seem to enter combat around them they give out the buff to everyone near them.
  2. The marauder/sentinel DoTs ignore armor which is useful when taking down a tank. The force kick interrupt stops a skill for 4 seconds and if specced correctly has a 6 sec. cd which can stop most healers. The class also has 4 defensive skills each running at a 1-2minute cd each and last for a long time. Why are you comparing the classes by the average dps, this class requires someone who is willing to adapt and change their style to better fit a team.
  3. There is a guy who's username was Willy Wonka. Every time i see him i kinda chuckle.
  4. thanks it worked, but i spawned to fin imps fighting each other ( I kinda loled)
  5. I've gotten to the final part but unfortunately died( I'm kinda lacking in skill), but when i revived to finish the final objective of killing the imps they didn't spawn. I have tried going back into the area and restarting but they both don't seen to work. Does anyone have any idea to fix this bug or am i forever stuck in a broken story line?
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