The elites only drop credits (and not many), the bosses drop a piece of gear and the trash mobs drop.. nothing? Not even credits? It frustrating running flashpoints and not even having junk I can sell to pay for my repair bills/stims and the credits on the handful of elites don't cover it. It's highly likely that the run won't even drop gear for one or more members of the party. I really find the lack of loot/high cost of flashpoints makes them more frustrating than enjoyable. The stories are compelling, and it's fun running with friends.. but why do I get way more drops killing trash mobs out in the world then I do in the flashpoint? Can't they just have the same loot table as killing a random beast standing next to a path out in the world?