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Synalon

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  1. Well me and my friend duo BT in out mixed gear of columni and tionese. Somebody in our guild has full rakata and can solo it though, but I'm pretty sure its only BT he can solo.
  2. I think its a bit strange to craft BoP stuff, but the class its for doesn't make a difference since any class can use any crew skill. I just feel that with stuff being BoP the second you craft it end game crafting is currently just for each individual char. To get the best stuff on my jugg for instance I first went biochem to get the stims, adrenals, medpack, implants * all rakata *. Then I have to switch to another craft and max it to get the rakata armour thats craftable, and keep doing this until I have everything and then max Bio again to make the stims,adrenals and medpack I first crafted usable again. To me this removes the point of gathering schematics and trying for any high end crafting for anybody outside of my own char, as the best stuff is bound and I have to do it all over again with every alt anyway.
  3. As a juggernaut tank spec I eventually settled on biochem because gear was easy to get or buy on the gtn. My sole reason for biochem while I was levelling up was the reusable stims, adrenals and medpacks. Using those I was able to do most the 4 man heroics alone apart from my companion. Helped a bit when I played at odd times and nobody was about. I know sentinel isn't the same as the jugg, but a stim to boost your str, something to boost your power and a medpack that heals you and the companion is pretty useful still.
  4. Pretty sure its a lost cause, can't even get Bioware to check my datacron list and see I should have 3 green shards and not 2. All I get from them is a 3 - 4 week wait and a messege saying they checked the logs and can't see if I did the datacrons etc. In your case with the time passed by and the sheer amount of FP that get done they will probably just send some kind of automated messege instead.
  5. On Progenitor the Reps are outnumbered, but all this means really is theres more chance they will play something other than huttball. It also means you start recognising the people you group with faster as theres far fewer of them, this will help players who work well together form premades and really perform well. I've not really bothered with Ilum pvp, but in WZ pvp I don't see faction imbalance as a problem. In fact I liked the idea that much I went and made a Rep char.
  6. Range can be a pain, as a lvl 400 biochem I've RE over 300 blue reaction implants now for only 2 purple schems. Neither of them being the tank one I need. Your only choices really are to wait for RE to get fixed with one of the updates or to keep trying anyway.
  7. If you pick the wrong crewskill or just feel like changing at any time just press N to open the crewskill window and click the little X near the skill to " unlearn it ". You can now get another skill, but be warned if you " unlearn " any you also forget all the recipes and progress you had if you take it again.
  8. This argument reminds me of the " I'm a crafter/solo player, why should I have to take part in HM or Raids to craft higher lvl stuff ". As I recall that argument got shot down because people claimed it was selfish etc. But to answer the topic question you get alloy from running BT on the Empire side, I run it daily with just 1 other person and we rotate who gets the alloy. We both have a mix of tier 1 and tier 2 gear, I have 2 tier 2 pve items and the rest I use is pvp when running the FP. The whole thing if you skip the conversations with space bar, and the bosses you don't need takes about 30 minutes. With 4 people you could do it in 20, I understand if its not a portion of the game you really like, but is 30 minutes per day really all that bad? And surely you met people you can group up with for it, even if its just 1 other. Its even possible to do BT HM using dps specs and 2 healing companions.
  9. It gives researched compounds for Armstech. If you talk to each craft trainer and then look at them on the codex tab it tells you the crafts they work best with.
  10. Just a heads up, but 6 weeks or so ago when I got the green shard datacron on Belsavis it said it gave me a green shard but gave a blue instead. A ticket to Bioware that took them 3 weeks + to answer finally gave a response that they can't determine if I got the datacron. they won't remove the shard I got and won't reset it. This means essentially that my main role on my juggernaut * tank * is hindered a bit by the lack of access to the tank matrix cube that requires all 3 green shards. It also shows bioware is unable to read logs and see the section where on my jugg it says belsavis all datacrons collected.
  11. By game time I'm asuming you mean the cards you buy so you can play instead of using credit cards etc. They are day by day, so if you activate it and don't log on for the whole month the time is still used up.
  12. Force leap only works if theres a team mate the other side, same as pull, charges requires an enemy to not pay attention long enough ^^ Saying that though I've seen a Sorc use force speed in huttball and jump from the fire to the goal line so I know theres some crazy jump distances possible with force speed.
  13. Synalon

    sub canceled

    PvP = Poster vs Poster
  14. Because its so easy to buy the first champ bag and stack 1000 wz comms and 1000 merc coms, if I start pvp at a lower lvl I spent a lot of points buying the pvp bags for expertise and health stims. By the time I was lvl 50 on my first char I had about 50 of each consumable stim, plus the champ bag and comms to buy 5 more, and I started pvp at lvl 45. Now I pvp a bit with my lower lvl chars to and noticed the consumables are tradable, so I can farm them gettign the daily box/bag with them in, buy several moer for the 70 comms each that I used to get each WZ and then pass them along to my lvl 50.
  15. the type of mastercraft matters to, sometimes it has presence which isn't so good for endgame, so people try for the one with best secondary stat for their spec.
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