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Turikan

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3 Followers

  1. I've found that using Vette with my marauder was much more effecient. While using Quinn the fights would just drag on longer with the only benefit being I wouldn't have to pause and recuperate as often. Besides, if Quinn pulls aggro and starts taking damage he prioritizes healing himself so you can pretty much kiss any advantages goodbye at that point. With Vette, sure I have to use a channel hatred after every couple of pulls, but really it only takes 3 seconds to recharge back to full health and everything just dies so much faster. The only time things get iffy is if there is an elite. And even then with proper use of cooldowns, healing items and juggling aggro (using force camo to drop aggro and let Vette take some of the punishment) it's never too hard.
  2. Ivory- "Sup." "Hey Corso. . . is that your friend hanging out in the medical bay." Corso- "What? No I thought you knew him, I've never seen him before in my life." "Do you think I should be worried about the Kolto Injection he gave me earlier?"
  3. I'm only rank 1 on my 41 marauder, but I'm pretty sure it's bugged or something because it seems like the bar never moves and my 28 Operative has a much higher rank already.
  4. I wish we had clickable nameplates.
  5. This is just silly im going to go play WoW. Wait, I didn't mean that. I mean I'm going to go unsub and play WoW. AAAAAAH OP what have you done to me? Want to play WoW later? AAAh there it is again!
  6. Maybe they don't like any of the titles they have currently? What do you care what other people do with their characters?
  7. Play the game windowed in 1280x720 resolution (If you're going for HD video) and record at 30fps. Trust me, the file sizes are going to be big but this way they will be much smaller plus the video will compress quicker and look better if it's recorded at the right aspect ratio (16:9).
  8. She was annoying and one dimensional. My light side Sith Warrior couldn't even pass up the chance to murder her. Even Vette was with me on that one.
  9. They missed an opportunity here I think. There should be something major that is affected by the choice, more than what it actually does. The fact that there is no actual downside to taking the lightside option (as implied by the ambassador) makes this choice seem silly when you know the outcome. The dilemma here is supposed to be that taking the light side option and running around to disable the thingies spread out around the ship to spare the engineers could potentially get more people killed in the long run. The choice is supposed to be will you willingly sacrifice some innocent lives to save a majority, or will you take the higher path even if it means more risk. But it affects nothing. The only outcome is the trip takes an extra minute or two. They dropped the ball on the other choice as well. It feels like there is no reason to leave the ambassador behind because as a player you know when the flashpoint ends you're all going to be fine. Just feels like missed opportunities to me. I mean, compare that to the Black Talon where the choice to spare or kill the captain has a direct effect on the story of the flashpoint. I've always picked the darkside option in esseles. (for the record I don't just pick an alignment and stick to it. I make choices on a case by case basis. There really isn't anything on the vendors that is so important I would sacrifice my enjoyment of the story for.) Here's why: My character doesn't know that everything is going to be all puppies and rainbows either way. Having to sacrifice a few to save many is not something my character would enjoy but they see it as necessary to save as many lives as possible.
  10. That's why I like playing my Imperial Agent, I have a codename.
  11. WoW wasn't as polished on launch.
  12. I hope they do in the future. I've noticed many times in dialogue I have the option to take a light side or dark side choice and then follow that up with another choice of the opposite alignment. For example sparing someone (LS) only to get a follow option to say "Haha I was only kidding!" *Kill* (DS). Situations like that could be interesting, but there is no point to them since they get no rewards
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