What about spike affects your target with slow? I can already see that many people agree that we have no opener. I am not saying that we need a powerful one like operatives have but just something nicer. If people say and admit that they open with slow than something is wrong. I am not saying that it is a wrong tactic but just think about it. The class name is Assassin, someone who ambushes other gaining adventage by that but instead we can either slow or use SPIKE that will simply notify the player that we are attacking him giving him time to think of his future actions...