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Daqu

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  1. Apologies if I missed it, but where does expertise fit into the stat priority if going full tank spec for pvp? I see "Stat Prioritization: Endurance>Shield>Absorption>Defense", but would Expertise outweigh Endurance point for point for survivability? Somewhere in the middle of the stack? Lower than defense? My Q is in regards to survivability only, I realize expertise would also increase damage done to players and heals to players as well.
  2. I would venture a guess that it is because yolo queue puts the people who use it into groups and both high ranked and new-to-ranked-pvp players use the queue.
  3. Another vote for dual spec here. My reasoning is that I enjoy healing in instanced content and DPS for solo/quest content. It would be a huge QOL improvement to be able to one click swap between the two.
  4. Yes. They should. Also, LOL at your giant Scoundrel/Ops nerf QQ post. Our class needed the nerf. Yes, I said *our* class.
  5. 1v1 a healer should be able to heal 100% of incoming damage. Working as intended. A heals that is only healing himself should not be at risk of dying, since, you are not at risk of dying either. If the heals starts to DPS they risk wasting their resources and not being able to keep their heals up to match your damage output. They can try to cheese you down slowly, in which case you should definitely be able to avoid a death, but going all out will definitely end up in a loss due to lack of resources. A heals that can stand 1v1 against you by out-healing your solo DPS is no better and no worse than you are. Teamplay, mate.
  6. Daqu

    Enemy Nameplates

    While we're at it, we should also be able to target and kill our own team! That would make it so real! Edit: LOL to person above me. Great minds think alike!
  7. 1v1 a healer should be able to heal 100% of incoming damage. Working as intended. Edit for clarification: A heals that is only healing himself should not be at risk of dying, since, you are not at risk of dying either. If the heals starts to DPS they risk wasting their resources and not being able to keep their heals up to match your damage output. They can try to cheese you down slowly, in which case you should definitely be able to avoid a death, but going all out will definitely end up in a loss due to lack of resources. A heals that can stand 1v1 against you by out-healing your solo DPS is no better and no worse than you are. Teamplay, mate.
  8. EXACTLY! Your self promotion does not mean you are a great merc. How does this not register with you?
  9. Not sure if troll or just doesn't understand concept of this "most" word. Ah well, have fun wankin your epeen, bra. May you continue to be the best in your world.
  10. More fair to treat them like real war since they are called warzones. 11v8 is most fair since some nations have jet fighters, satellites, etc. and others don't... amirite?
  11. Call the Wahhhmbulance we have a code 4 crybaby... Have you ever even tried backblast in this game? You can get a backblast off on about 270 degrees of the person. Maybe it should be called side & back blast so you aren't too confused. So long as you are not directly in front of them it will still work perfectly fine and the damage is done before the animation ends so often it looks like I'm shotgunning mid air. Don't stand still and let that Merc tracer missle you to death bro...
  12. Quoted for truth. Removed snide comment about reading comprehension.
  13. They reallllllllly need to take a look at healing medals... pretty ****** to be a healer in WZs atm.
  14. Sounds like you should just reroll to a different server. Reps be rollin The Maw every night @ 50.
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