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I am a huge fan of this game. I was there for beta, launch and raided like crazy for a few years. Life got a little weird and I had to put the game down to get myself on track. I’m at a place now where I can at least play casually again. Maybe raid once a week. My question is this, when I left scum and villainy was the top operation. Now that I e come back, so many things are different and new. I’m not talking about content, I’ll catch up. I’m talking about just how the game works. Everything is so different. So many rules aren’t even there, gearing, leveling and so many things are different. Where do I begin? I tried reading the patch notes but that didn’t help. I’ll be getting into my old guild so I guess I’ll have to rely on them? Thanks in advance for help. This game is great and I hope it stays around and grows for da other 10 years.
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I heard this from a few others I ran with for ECHM, that a "double" double distruction is a sign of a problem. One of our few problems on the Fire and Storm is the 2nd double D falls too close to defensive systems and auto quick drops the first lightning bubble on the tank hitting the dps with no defensive systems cast bar. Can u take down storm and fire while getting two double D's per phase? Are there other successful methods other than the 4 and 4 split? What has worked for others doing HM storm and fire? P.S "getting another guild" is not a solution
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thanks again for the reply, i think i said it wrong. We are hitting the hard enreage at 12-15% which usually happens 30 seconds or so after the 4th male (5:15 for male). Here is how our scenario is playing out. 4th male spawns and boss is at 20% or so (5:15), we get him to 15% while still trying to finish off the male and adds and he enrages with all adds and male still up at 5:45. Group wipes. My main question is what strat for male and add downing is most efficient and gives most time on boss? 4 on adds 4 on male? 2 on adds 2 on male?
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thanks for your reply. At 15% we are still working through the last bit of the third male and adds. The WH turns red and hard enrages. This is confirmed by the buff in red "enrage 200% damage increase. Again the loss is the dps somehow, but where? It's not gear. Fine tuning and advanced mechanics me thinks.
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Here is another question. I have seen many different strats regarding dps splits. Is the best one still all 4 on adds and than all 4 on male? We also tried 4 on adds, 2 on boss 2 on male which gave us our best results at 12% ENRAGE. I have seen others go 2 dps on boss at all times, 2 on adds than those 2 on boss, tank on male by himself. What are others doing for this? Is everyone running 4 dps on adds than 4 on male than boss for all males?