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CMoldas

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    59
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  • Location
    Stow, OH
  • Occupation
    New car sales (FORD)
  1. Any solution to reducing the cost of changing equipment & appearance is good to me. / signed
  2. Cutting the credit sink of ripping stuff out of your old gear would really encourage me to buy more cartel coin outfits . You can keep the augment kit cost, slot cost and everything that helps crafters, but about 10k a shot to rip stuff out is a bit much.
  3. Yep, sub level 55 I can't do the talk to whoever part to finish the quest. I can't get the purple rep token. It directs me back into the instance. I can't enter the instance unless I'm in group finder.
  4. So, do we think this will happen?
  5. 2 of the pieces have open augment slots. 174 Rating. Thinking 5 mil would be fair. You can PM me here or send in-game email to Pyriso if interested. Thanks!
  6. Yep, another run last night and guess what? A belt! Yay!! Come on, this is not another brainless thread about my gimped class or this boss is too tough or blah blah blah.... This is a legitimate customer concern that needs to be explained/addressed.
  7. I agree the relic issue is kind of off topic. The random dropping of implants is the issue here. It NEEDS to be fixed. No way anyone can justify it not dropping 100% of the time.
  8. Yeah, the trivial non-game breaking nature of this fix is what frustrates us progression raiders the most. I mean, with a guaranteed drop we are still looking at 16 weeks to BiS. The Comm purchase implants are o.k. but us anal BiS chasers are just looking to be rewarded for time spent. What gripes me the most is no Dev response and the lack of content has led to this. ( i.e. 12 bosses for the previous tier, and only 10 for this one.)
  9. Oh I realize you don't always change a complete outfit. I'm just trying to give Bioware more of my cash. I was around when the mod ripping was even more crazy. My only point was that I would feed the Cartel Market more if to me it wasn't as cost prohibitive.
  10. Make the mod extraction credit sink MUCH lower. It's just ridiculous how many creds it takes to refit/re-augment a toon. I would be happy to buy more packs/equipment if in the back of my mind I didn't have to account for the 1 million credits it is going to take to re-augment and pull mods. I have no problem with the crafters making their bucks on the MK-9 kits, but cancel the cost of buying the slot and mod extraction please. Or at least reduce it substantially.
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