Jump to content

OrionDammit

Members
  • Posts

    139
  • Joined

Reputation

10 Good
  1. If you can't get 4 medals in a single match, you should stick to PVE. There's nothing wrong with the new requirements.
  2. I hope that's actually 31-0-10. I usually open with Slow Time to Force Breach to Project to DS until Particle acceleration procs or project's cooldown is finished. Then once I'm stacked with 3 harnessed shadows, hit TK Throw. I always make sure that all my cool down abilities are used when their CDs are finished.
  3. Anyone have a definitive answer on this?
  4. So we have a new round of weeklies starting today. I'm not sure if I can finish them up before Thursday. Will the current progress remain and just provide the different quest rewards when we turn them in on Thursday?
  5. Sure, I got one the other day. Finished 3 daily/weekly quests with it too!
  6. I never saw the point of leaving...you still need to play WZ's to collect your 30/150 armaments. So why leave? Getting slaughtered? Ok, stay, do what you can, farm your 4 medals then wait for the match to end. You get your comms, your 3 armaments, and you don't look like a jerk.
  7. 50 PVP is fine and rather fun. you just can't suck.
  8. Fatman has it's Days. Last night I played 10 games to get my 30 Ilum marks, won 1 game. The other night, did the same thing, won 7. The consistency is shakey. Granted I mostly solo queue. You get into a Pre-made and someone actually stands out and takes control and it's a guaranteed win. People need to learn to listen to a leader.
  9. Come to the Republic side on The Fatman! Where the queues are so fast usually there's one waiting for you when you load back into the Fleet!
  10. I don't remember the single target taunts and if they apply the debuff, but I know the AE version does. Easy 3 medals.
  11. The moment you hit project, immediately start spamming your next attack, it will trigger once project launches. I usually do CS > CS > Project > SS or Breach.
  12. Do your rotation and wait for them to pop their defensive cool downs before you finish your rotation after CSx2.
  13. Thanks for the info. I only PVP (for now) so I have no interest in spending materials on PVP battles. The current Re-Engineered reusable stims/adrenals will work for now. If I get lucky on a Rakata component since they are no longer BOP after 1.2 then I'll upgrade.
  14. I've read that they intend to remove the Biochem level requirements on high level Stims/Adrenals/Medpacks. Does anyone know if this is true and if they implemented this for patch 1.2? I have a 400 Biochemist but if the requirements are dropped, I may go Synthweaving.
  15. You'll still have an opportunity to use them after 1.2 but they won't be rewarded any longer.
×
×
  • Create New...