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Lugh

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  1. I find Full TK and TK heavy hybrids are MUCH better performers in PvP. Anytime I'm not specc'd that way I feel held back by lack of force and lack of cc....
  2. PS This won't be the first time that they claim that this is fixed so...don't hold your breath.
  3. That's the way it works for sorcerors...too bad sages. :mad:
  4. Sorcs do not have a delay on their at all. Every Sorc worth his salt can interupt the FW jump with his own because it truly fires off instantly THEN does the animation.
  5. Only 5? you're doing it wrong.
  6. Lucky? They are at about 30% crit just like everyone else. The smash is hitting 3+targets on average... so luck really have very little to do with it.
  7. I find it hilarious that 57% of you are bads.
  8. Ah so you were one of the people that didn't know how to play a marauder before they got buffed and you don't want to lose your newfound 'power' ....
  9. Another bug that's been documented and reported since early beta, that apparently isn't high enough priority to address.
  10. Underpowered, no, just more difficult than it needs to be to play well.
  11. You really need a specific healing rotation to be 'efficient' when healing? Really?
  12. Because we didn't need oversize pink light sabers? Oh Wait..
  13. NO no it doesn't otherwise I'd need more than the 0 pieces of Raid gear I have to PvE effectively. Sadly I can complete it all in PvP gear even 'down a stat' for what would be in the 'expertise' slot on the gear. Gear does not make the man. The man makes the gear....
  14. And more often when using AoEs left right and center as well.
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