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kairutk

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  1. my scoundrels ultimate goal is to score with her. Will it ever happen, probably not, but when have odds ever stopped a smuggler?
  2. What i was trying to get over is it really depends on how BIOWARE wants to take the term grey. because there is grey in an MMO term which is neither good or bad. however in starwars terms that would be a force user who dosent ally themselves with wither jedi or sith. either one would be implemented the same way but it all comes down to a "certain point of view"
  3. Lots of points in here. I think that the Jedi order has changed a lot in its history. At the point of the new republic they teach ppl who are not younglings, and they don't throw away emotions. However they don't let themselves be controlled by them either they love get married and have kids none are frowned upon. Where as in the TOR era the Jedi have a more hardline view on everything. As for grey Jedi I think it depends on your reference. Grey as an MMO since is someone who does what would be considered good and bad acts not aligning themselves with either. The cannon reference to this may be something like the original force users before they were jedi or sith. As Jedi and Sith might be considered polar opposites they are not the only force using groups. so one cant say you cant have a grey area but wither by choosing good acts vs bad acts or rejecting the teachings of jedi or sith and walking your own line there are options available to make a grey area. last but not least we need one for those who are not jedi and are able to walk the line between good and bad/
  4. i don't think id do a lot of PVP with the build but i would try it out. my main idea was for pve. I have a scoundrel that's 47, so im not unfamiliar with smuggler play style and was looking for an interesting solution that would allow me to spam abilities almost nonstop.
  5. I had an idea for a gunslinger build. I am not high enough level to know if it would work or not but i was wondering if someone has tried it. http://www.torhead.com/skill-calc#700rsr0d0oZrI0bRRbRM.1 I designed it to maximize energy and regeneration along with survivability. It doesn't receive alot of the buffs to damage that are higher up in the trees, but i am hoping that it could be made up by having a more stable rotation, that includes less flurry of bolts.
  6. I think the real thing is that the other two classes are designed more as a raid healer. able to quickly heal a lot of ppl back to full health fast. i do admit that i wouldn't mind a little more umph in my heals.
  7. everyone gets instantly immersed for their first MMO its just how they feel and are.
  8. What everyone is forgetting is that WOW was not much better when it started. Naturally we expect more from this game because of the advancements that WOW has made. but it has taken wow a long time to make it like it is today. WOW had bad endgame, and had crappy mechanics for the longest time. and don't forget that the quests there are also kill this, talk to this person, activate this thing. The only reason PPL are giving this game a bad rating is because they are comparing it to WOW of today not WOW when it was released. This game is a year away form being completed to the standards we expect, thats how MMOs are. Live with it or dont play.
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