Why they did not focus on the UI as much as possible is beyond me. If you are going to launch a game why would you not make it as polished as possible? The world has a DECADE of MMOs to learn from and yet some companies refuse to do so.
-UI needs to be customizable....as in movable.
-I and I'm sure many others would like to have more then 2 actions bars. I would rather have 4 bars with 5 buttons then 2 with 10.
-Why can I only track one thing at a time on the Map?
-No target of target. Glad I'm not playin a tank or healer.
-Only 2 windows available at a time....wow. smash the various window hotkeys and its like watching a bad slideshow.
-Guild window UI needs to be completely redone along with allowing ranks to actually see what permissions they actually have.
Then of course you have other things like:
-No Guild banks. der.... why would you not have this? This is NOT HARD to do.
-Generic pvp where you make everyone lvl 50 but gear/skills stay at your current lvl so if you are lvl 12 fighting lvl 25s you just get *****.
-1minute minimum to craft an item. wow, I hope you don't want those things right away...and forget crafting actual orders. Sure you can have your stuff....2 hours from now.
Overall this game wins out in Two aspects over the Star Wars Galaxies. Story and Instances. Everything else from crafting, to combat, to UI, to Player Cities, to Housing, to Arranging your house/guildhall, to being able to send in-game messages(like email) from ANYWHERE on your holo and just plain Awesome political drama....SWG wins hands down. That **** was 2003 and that game LAUNCHED with it. gg, BW/EA