Apparently, you get the Boltstorm animation. I can't be the only one who absolutely hates it, right? And I've tried to like it, I really have. But it just looks over-the-top goofy, and depending on the range your enemy's at, it can look absurdly comical. I'm sure I'm not the only one who, upon seeing the new Full Auto replacement was named "Boltsorm," thought, "Cool! I'm going to be mowing down my enemies with a veritable tornado of high-velocity slugs!" Instead, I've been relegated to tickling them to death with swirly, loopy magical hippie bullets.
And on a related note, since we're stuck with said swirling, magical hippie bullets as Gunnery's defining attack for at least the time being, does anyone else feel that the some of our other abilities are feeling a little "puny" these days? If we're going to have the ridiculously garish LOLstorm foisted on us, can't we at least get some consistency across the board? Vortex Bolt, a secondary proc-enaber, is bigger and flashier than Demo Round, one of our defining and heaviest-hitting attacks. And High Impact Bolt, the perennial pipsqueak of abilities, has been comparitavely reduced in gravitas to the status of "popcorn fart."
Is this really the best you can do, BW?