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XAsymptote

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  1. I see a team organized enough to set up a stealth plant against a team with a bunch of melee's fighting off the door. The better team won. What's supposed to be the problem?
  2. Dear Bioware - Please accept my application for an internship. I would be more than willing to go from office to office to collect changes that are being implemented in the next patch, write them down on a piece of paper, and post them to your website. If you would like, I would also be willing to log into a test server and confirm that these changes are actually in the game. The amount of face and fan goodwill this would save you is priceless.
  3. This. Go ahead and grind BP if you are honestly convinced it's the most fun you have playing this game. Unless, of course, this isn't about "fun" and is instead about getting upset that someone fixed a loophole you were exploiting for credits.
  4. Not saying it's right, but you should be used to this by now. I can't think of a single encounter in the game where a melee dps is preferable to ranged, but the reverse is certainly true.
  5. I've tanked it and taunts worked. Don't know what to tell you
  6. Hardmode boss drops the same thing Hardmode/Nightmare Soa does. It should be hard, finally a challenging flashpoint (due to something other than bugs)!
  7. I am, but if it's working for everyone else I've probably broken something somewhere.
  8. I'm fine with the system letting you choose gear to put your raid level armorings/mods/enhancements into. What I'm not ok with is the raid level armor appearances being silly to wear because they lack an augment slot.
  9. I only object if raiding becomes "Yes! The gear I'm wearing gets a level higher enhancement!" instead of "Yes, I get an awesome new piece of armor!" I don't want to be wearing the same piece of armor the entire time just because I was able to afford crit crafted gear from the start.
  10. I've been reading the Q&A and all Dev tracker posts up to this point. Someone please correct me if I'm wrong, but currently it appears that in 1.2 crit crafted orange gear will be the highest endgame gear for min/maxers. If this is correct, I wholeheartedly object. I really hate the idea of finally downing NM Boss <insert name here> and getting the gear, exclaiming "YES! I can finally rip all the mods from this gear and put it into something I'll buy off the GTN!" I understand there was a huge mistake with crafting when this game launched. There is no reason to make it the end all be all of items in this game. All that you need is an augment slot in the raid drops and everyone can be happy (if this is true on the PTS someone please correct me). I would really hate for my awesome looking raid armor to have to be replaced by whatever a crafter can crit just so I can have the best stats possible.
  11. Wait, is it 1M credits or the pot that the winner gets? There could be quite a difference.
  12. Why don't we just remove the binding system? That way we can all do whatever we want and just buy whatever makes us feel good about ourselves off the GTN!
  13. This happens to me frequently, I wish they would.
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