Thanks for the reply and the info.
Do you happen to know if the original items still drop or were they eliminated and repurposed as vendor gear?
Being the OCD perfectionist that I am I would prefer to have the complete set with the same name theme, even if the look is the same.
Hello all. I'm not sure if there's a more specific sub for this question so I'm posting it here.
I've been trying to get a complete set of Sith Champion's armor. I've found most of the pieces on the GTN but the gloves and belt are never available. I've looked for info online to farm them but there doesn't seem to be any list of drop locations.
Does anyone know where the pieces for this set drop in the open world or otherwise? Specifically the belt and gloves?
Thanks in advance.
Not sure I've ever seen that bug but I've definitely seen a channel bug where the opposite happens, most often with cartel market regen items: the animation plays but the ability doesn't actually activate. In fact I'd be willing to bet this happens to me on a daily basis, with regen items specifically. Not sure if it affects other channeled abilities like ravage or force barrier.
Indeed. I expected to drop the crit rating but wasn't sure by how much exactly. Shifting surge to alacrity is a bit of a surprise; good to see they finally made alacrity worth a damn.
Thanks for doing this. This may be the single most useful gearing information I've ever come across.
Oh and....
Would you mind running your wizardry on these numbers?
Level - 60
Aim - 166
Cunning - 3757 with stim
Power - 1176 with stim
Tech Power - 2166
Crit - 303
Surge - 688
Accuracy - 0
Alacrity - 172
Max weapon dmg - 2082
Min weapon dmg - 1757
All companion bonuses
All class buffs
Full 6 piece enforcer set bonus
Allow groups to challenge each other to duels, similar to how Outlaw's Den works, except only the 2 groups in question would be in combat. Would be a nice way to practice for 4's, test different comps etc. without needing to use the queue.
So I love the new daily areas and the PvP going on there on the Bastion, but....
I'd like to have the option to assign separate keybinds for "target nearest/next enemy" vs "target nearest/next enemy player"
Cuz I hate tabbing through a pile of trash mobs to get to the Juggy ravaging me and clicking just won't do.
Just an idea I had a second ago after getting embarrassed. Thanks!
The quest cannot be completed due to the quest indicator pointing the player into Anchorhead despite the quest actually taking place in Mos Ila. The player can enter the room where the quest is supposed to take place but cannot interact with the story characters since the game has the story area located in the wrong place.