Jump to content

Sapphix

Members
  • Posts

    179
  • Joined

Reputation

10 Good
  1. LOL, I'm reading some of these quotes and wondering what game people are playing. I'm not the greatest PvP'r alive but I'd rate myself at least average. I usually top the charts in either damage, healing (when spec'd) or objectives. Mara/sents have way too much power at them moment, it's just a fact. I read a few of the other threads of people giving suggestions on how to counter them but all my efforts were futile. They have incredible gaining ability, snaring does nothing - especially if you have to stop to cast something and even my 1 stun only gives me a brief moment of relief before they leap to me again. I ran out of range from ravage and even tried defensive adrenaline and relics. This is getting retarded, I'm blowing all my cds, pop'n meds and this only prolongs my death. Thing that sucks is I have 1115 expertise, about 16k health and noob mara/sents are still killing me. At least I almost killed him (even still having to use many cds) but then he camo'd. I'm not a terrible player and you can keep telling people to l2p all you want but I'm not resub'n for this. I mad bro.
  2. Get over yourself man. I've played many MMOs and to be honest, mara/sents are putting out way too much damage at the moment. It's nothing personal but at some point you have to realize that more people are playing this game than you. Insulting my abilities to which you have no knowledge does not 'poison the well' for me. Enjoy being FOTM but when things are said and done, we'll be seeing some type of balancing for the mara/sents.
  3. Doesn't matter to me. I would think it would be best to nerf damage while under these defensive effects rather than nerfing all damage. Perhaps they could just nerf the defensive abilities. Like it or not, as it stands maras/sents are nerf impending.
  4. IMO marauder damage should be reduced while their defensive abilities are active - that alone would fix many of the issues.
  5. It is not a strange and unusual request for more than 4 bars. Some people are acting like we're asking for something 'out of the ordinary' and like we have no right to want more space. Abilities, quick travel, multiple types of med packs (PvE and PvP), stim packs (health and class stat), mount, huttball, new legacy buffs, new valor abilities, 'resting ability', various stances for some classes, guards, taunts... I don't have the room to put the stuff I want on my bars. While I do agree with one poster that we should have less abilities but until they trim the fat, I wanted another action bar.
  6. That was the first thing I looked for. You'd think with all the work they did, they could've at least gave us another action bar.
  7. I would like to see them join servers. Make fleet, planets, and other instances contain a group of servers similar to a cross server PvP match. Later if population picks up they could separate them back out or readjust groups according to population trends. No merging, no name or legacy changes, just people playing together from different servers.
  8. Deep into the heart of the humid jungle, twisting it's way to the forgotten ruins of yesteryore.
  9. Use the character, armor and weapon models from SWTOR and create a Battlefront like game that uses a lobby to find matches. Free-to-play independent game using the engine and code from SWTOR reducing the development time for a completely new title yet giving players from other genres the ability to experience part of the game. They could tie this into the actual game and allow players to use their characters as well as earn rewards for having a subscription.
  10. Wrath of Heroes. It is similar to a MOBA made from Warhammer Online. Basically it's a free-to-play pvp match game that has characters from WAR. The abilities have been simplified and although they are still ironing out gameplay it's coming along nicely.
  11. When it's time to add fluff, I'd like to see something like this. It could work like a free trail for new players and could even allow paying players to use their characters.
  12. Yup, so much they can add. I hope to see more Huttball arenas.
  13. I would like to see them join servers instead of merge them. By joining, I mean that they create x-server instances of Fleet, Planets, FPs, etc. so that players from different servers would play in the same space. You can add servers to one group or even remove them later if their populations picks up.
  14. Yeah, something has to happen: * Increase the amount of players (ideal) * Merge Servers (feels like giving up) * Join Servers If you join servers and use x-server technology for Fleet, Planets and all other areas then no one has to change their name or be separated from their friends. Later if the server increases in population then they could split it back up to it's own server. This would also be a good solution for finding groups and warzone matches on lower population servers until you get the mechanics in for your looking for group tool.
×
×
  • Create New...