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plic

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  1. I will agree if we were to get a 15% buff to dmg our burst will be OP. So what we need is a buff to our after opener dps or survivability/utility. I for one would be perfectly fine with our burst pre 1.2 or even post 1.2 as long as they give ops something to use out of stealth... they could make vanish actually work. they could make evasion actually work. they could give us a gap closer. they could give us a physics nullify/immunity after HS or BS they could make shield probe work. but something along those lines, keep us the burst class we are supposed to be but make us less of an already cracked glass cannon and more into....say.....a clay cannon? this is from a 50 ops.
  2. i love this idea, we do need something that sets us apart from sents...love the long handle...it would be a great change up to our animations. well done sir
  3. Of course its teams of operatives...we are all stun locking the subscribers when they go to buy their next time card/month or we Hidden Strike their bank while its in the process of transferring funds to BW... we then proceed to get out **** rocked by the bank after the fact that it just got knockdown. :D:D
  4. So here's a question about how the talent gather strength works. does it stack based on time of movement impairment or by how many different movement impairing spells we have on us? IF the latter, then why take it since even in pvp I genereally only have 1-2 slows on my and it doesn't pop, at least I have never seen it pop from stuns, roots, or saps. the 2-4% dmg bonus does not seem like a lot. at that point
  5. and there is that ultra ambiguous answer from bioware regarding ops/scounds....they dont care about us at all. anyway the acidblade stance would be cool, in order to cull the outcries make it a stacking dot on target does X dmg over 10 seconds and a stacking buff X% armor pen on op. each stack up to 5. max of 40% arm pen. and however much damage. or another idea i had was giving us different acids...like a rogue, but we'd have an armor pen acid that did the original 50% armor pen, a dot acid that would count for weak blast and cull, and some form of kolto acid for healing...though i guess thats our "stances"...oh well...thats my thoughts
  6. do you still run this spec in soresu or shien? if soresu why not spend the point in something else? seems like a waste of a point to me....
  7. You hush, Zoeller will probably take those into account and make those changes since they are down the same road as the previous nerf. Oh wait that would mean he actually would click out of his sorc/sage threads...continue
  8. I am not mad, you spoke as if everything was rosy and rainbows coming out of our asses. My whole point was yes, we can lead the damage charts, but when it comes to utility we severly lack in comparison.. Ryem you may say killing is utility, but that is the only utility we have then, unless we spec hybrid and heal. Other class can kill, physics, stun lock, and kite, thus giving them 4X the utility...oh and sorcs can STILL out heal us, they just complain because they aren't God mode anymore. now let us get back to the funny and away from the serious please.
  9. again you're missing the point being able to have the high damage means absolutely NOTHING!!!! it is all about viability, i can lead the charts too, but i do nothing for my team, i have no physics move, I am the most easily kite-able and locked out(healing)...We bring nothing extra to the table that any other class doesn't do better...in astronomical terms... so, while we all love our ops we all agree, except you, that we are terrible when in comparison to other classes and people that have skill, you should know what that is apparently, now please leave so we can go back to having fun.
  10. The above talent is required for hidden strike and Acid blade
  11. Please show the arbitrary and completely ridiculous way you judge VIABILITY by the fact that you will show us the end game stats and you have a high damage number... wait sorry I meant TRY to show us... silly me... anyway back on topic... 1.3 Due to the massive outcry by the Operative community for the wanting of their laugh we will bring it back into the game and attach it to a new talent. TALENT: Rueful laughter: When an operative uses Hidden Strike, LAcerate, Shiv of Backstab it has a 33/66/100% chance of making the target LOL.
  12. ^^^^^ that is precisely it sir.
  13. The reason blizz had to actually test their stuff....the didn't have access to the magical holy writ measuring stats that zoeller has access to...you know the ones. and as a sin tank that fallerup fails at life....he has a cc break that EVERY sintank specs into., latches onto force speed and reduces CD by 10 sec. .... 20 sec cd CC break and a speed boost...same spell....FALLERUP LEARN TO PLAY you massive failsin troll
  14. i almost dont want any of us to spec healing, just because when we do mercs/sorcs will QQ because we can actually keep people alive in wz's and that just can't and shouldn't happen. it will bring about a new round of med nerfs in 2 weeks of 1.2 launch. so we shall start bets...ill put the line at 3 weeks after launch till we get our healing nerfed.
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