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fendergibson

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  1. It's weird how there are tons and tons of threads of this issue in customer service forum, dont you think? http://www.swtor.com/community/showthread.php?t=507316 This one has 19 pages and is only one of hundreds of threads with the same issue. Or all the recent threads concerning crappy/laggy FPS and stuttering on Makeb?
  2. Before I say anything at all, I'm playing on a comp with i7 2600k cpu, Gefore 560ti (same clock as 570ti stock), 8gb ram. I run all the new games (BF3, skyrim, the witcher 2 etc etc) on max settings with fluid FPS. Before I started playing SWTOR again for the new expansion, I enjoyed theorycrafting etc with new talent builds, checking out new abilities and what's new. It looked really nice on paper, until I logged in and noticed how "choppy" and "laggy" everything still felt. It was actually WORSE than what I remember from the last time i played SWTOR. I can have 40-100 FPS, and I will still get spikes and it feels laggy, and suddenly drop down to 20-30 FPS a lot. Warzones where battle is going on is the worst. PVP is really no fun atm, when I get spikes and FPS drops when the game should play at 60+ FPS. The gameplay and pvp is simply "laggy" overall. Oh, and just to mention it: THE BOLSTER SYSTEM IS NICE ON PAPER, BUT YOU TURNED IT INTO THE LARGEST JOKE IN MMO HISTORY. The dev that is behind the bolster system should already be fired, it is so amateurly done that I lose faith in mankind. Now I'm expecting the EA defenders and SWTOR fanboys will flame me with "your comp is broken, you havent tried this and that blabla". I have tried different drivers, I have tried tweaking with nvidia inspector (which has helped sometimes, and what I learned from that is how **** the ingame AA is, and what a joke the graphic settings ingame really is), I have looked at the CPU/GPU % load and so on. It's the game that is poorly coded atm, and the game engine is really, really bad. I also base this on the fact that there are tons and tons of people with the same problems, with different graphic cards. Hell, even people with brand new cpu chips and nvidia 680 cards are getting low FPS and laggy gameplay. It's even more funny at the new planet Makeb is even worse than the old planets in terms of FPS and spikes. Bioware, START FIXING THE CORE MECHANICS OF THE GAME BEFORE YOU CONCENTRATE ON PUTTING NEW SPAM ON CARTEL MARKET. I want my money and time back please :/
  3. To answer the OP's question: Well, I just cancelled my sub :/ The game is too dumbed down, bioware is overnerfing classes (they listen too much on the noobs, and not so much on the ones who got a clue). Game engine = fail. Ilum = fail. Open pvp = Huge fail. Warzones = sometimes fun, but its too easy to get gear, noobs get the same gear as the best ones, with no effort/rating involved etc. Rated pvp = the same crap as the old system, just with a new name. Noobs will still get the greatest gear in the game as the best ones fast, and again with no effort.. lazy noobs win! I had some faith in the game, but I've simply lost interest now. Now I actually think mists of pandaria will kill this game with its pokemon endgame material and all, as sadly as that sounds.
  4. Actually, every single person in my guild gets those "lockups" and fps lags from quest updates (especially ilum), opening inventory or tabs while moving etc. The engine is NOT optimized properly.
  5. lol, "let the true pvp begin". So you are saying something like "I get owned all the time now, but I'm sure its only because they wear BM gear, and I only wear champion. 1.2 will surely fix this, it will make me a better player for sure!" Sorry to tell you, but you will get owned just as much as before, but the difference is that there will be no goals or rewards in endgame worth playing for, or keep subscribing for. Champion gear to BM gear is still very little difference, but atleast its something. In 1.2, everyone will get the current "champion" gear, called war hero, and get bored to death fast and quit with nothing left to do.
  6. If bioware remove the gear rewards in pvp, the game will die when people get bored quickly with no goals to do, caused by lack of rewards in high end pvp. Bioware wants all the lazyest people get everything easy. Now watch how bioware sinks their own ship with this stupid choice.
  7. After the news on how bad rated warzones will be, lots of people have cancelled on my server, and our largest and best pvp guild who were going to focus on organized pvp disbanded yesterday :/ Bioware is truly killing their own game.
  8. I have killed tons of BM players with both my lvl 50's when I only had centurion gear. And the difference between champion and BM is close to nothing. A champion geared guy who say "omg you are BM, not fair" when the BM player owns him, just needs to learn how to play. Sadly many clueless people think BM is superior :/
  9. Now from being an athlete myself, and doing sports on high tournament levels (with sponsors), I can say that I like competition, and I think its fair that if you bring the effort, you should be rewarded likewise. So if you dont care in putting any effort at all, you should not be rewarded for being lazy. Bioware wants to reward lazy people like you, and I think its wrong.
  10. You're example is as wrong as it gets. All RL sports = sponsors and price money on HIGH END level. I especially love how you mention "golf" as a sport where there are no rewards Imagine if Tiger Woods and the rest of the golfers were told "if you win a big tournament in this career, there is not any price or reward at all, you will end up broke", before they started winning and got rich as hell. You are probably a bad golfer, so you get nothing. A bad pvp'er should still get 96%, and I wish the skilled pvp'ers would be awarded with 100% for the work. It's only 4% I want, but its still something that can count as a "reward" for the effort.
  11. It's all about not getting bored from the game too fast. It's more fun to keep playing if you know there is something slightly better as a reward, even if its just sligthly. If there is no reward at all = easy to become bored and quit.
  12. Just wanted to inform bioware that tons of the members of several pvp guilds on my server are quitting after the news that rated warzones will be the new valor grind, except any requirements at all. One large pvp guild also disbanded yesterday. Now I wonder, who's idea was it that "rated" pvp, would not mean squat? All they are doing now is seperating normal warzones from rated warzones, even if they will basically be exactly the same, just that rated will give better free gear. I will cancel sub and prolly play my month out like 80% of my pvp guild already have, but pvp just gets boring when there is nothing worth "working" for by playing organized. High warzone rating = no rewards worth mentioning, A LOT more effort. Low warzone rating = the same rewards as high rating, a lot LESS effort. Endgame pvp gear worth working for = None. Chance of getting bored from lack of worthwile "goals" pvp wise: High. You failed with Ilum, and now you fail with this. Both had good potential. Clickers and backpeddalers that run around playing rambo in pvp with no tactics in their head should NOT be awarded 100% as much as those who put more effort in it and play organized. Just like hardmodes gives better rewards than story mode in pve.
  13. Just wanted to inform bioware that tons of the members of several pvp guilds on my server are quitting after the news that rated warzones will be the new valor grind, except any requirements at all. One large pvp guild also disbanded yesterday. Now I wonder, who's idea was it that "rated" pvp, would not mean squat? All they are doing now is seperating normal warzones from rated warzones, even if they will basically be exactly the same, just that rated will give better free gear. I will cancel sub and prolly play my month out like 80% of my pvp guild already have, but pvp just gets boring when there is nothing worth "working" for by playing organized. High warzone rating = no rewards worth mentioning, A LOT more effort. Low warzone rating = the same rewards as high rating, a lot LESS effort. Endgame pvp gear worth working for = None. Chance of getting bored from lack of worthwile "goals" pvp wise: High. You failed with Ilum, and now you fail with this. Both had good potential. Clickers and backpeddalers that run around playing rambo in pvp with no tactics in their head should NOT be awarded 100% as much as those who put more effort in it and play organized. Just like hardmodes gives better rewards than story mode in pve.
  14. Rated pvp with absolutely zero rewards that matters is going to fail, I promise you People will get bored quickly, and far less people will even care about the rating at all.
  15. Our guild basically quit after the awful work they are doing with rated warzones, no reward system, and not even ability to queue as a full team in 1.2...
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