Currently, there is only one reliable method of earning social points within SWTOR. That is being grouped up while picking up the same quest.
While this is definately an excellent method of earning social points - it is also extremely limited. The points are not rewarded based on actually completing the mission together, only getting the same quest together and responding to the questgiver at the same time. In order to try and maximize social points in this regard, both players have to be playing completely in tandum.
I propose, that this is just one small aspect of being social within SWTOR - maybe the smallest. Only people who have the exact same schedule and play habits can earn any significant amount of social points. Currently, After the initial questing earing your way to level 50, you are basically left with only a couple of quests where you can earn social points - basically preventing any further progression except at a snails pace. Most of our time at this point, is spent running Operations, Flashpoints, and Warzones.
At this time, when we are being the most social of any aspect of the game - we are earning bascially no meaningful amounts of social points.
I would like to bring up for discussion, adding social points to downing a boss (possibly increasing based on difficulty and number of players in the group, but up for discussion), winning a warzone, and small amounts given for trash kills in Ops/FP and time spent in a warzone. All of these are much more in line with what social points should be given for.
Any thoughts on this? Would you like to see additional ways of earning social points instead of solely just picking up the quest a the same time someone else is?