!! Exciting stuff.
Three things comes to my mind.
1. When the servers are getting bombed with new users.
Will paying subscribers get thier own "server queue" ? What does priority mean in this matter?
Or will the people who dont actually want to pay for the game / content make it unplayable for me who is willing to pay for it? paying / leechers ratio of 10:1 or?
2. If this is a successful strategy, to in the long run get people intrested and then converted into paying customers.
Please then for the love of ME, add more features to the social network parts of the game.
As chat handling, increased attention / responsibility of the customer service and simular tools / actions.
Since...
Spammers are gonna spam (1/2/3) chat-channels and harassment will occur through whispers. (Bla bla buy this and that, leveling service. Bla bla bot, credit this and that. ).
3. Never, ever back out of this initial statement that f2p players are muted on the swtor.com forum. At maximum, open a f2p section of the forum.
3.1 ~.^ PRIO gamedev + content > trying to satisfy all qq post of the "non-belivers". Since it's going to change from
Current whine:
"Player #1: Im paying equaly amount as player #2, so it's not fair he get's exclusive access to this and that.
Time is not of the essence here, I must get access to everything and be granted access to all content / items instant. Since,... time is not of the essence.
Why can player two kill me when we pay equal amount / month.
I don't have time to crunch numbers on DR this and that or do spreadsheets and I think it's booring to have to bind keys and do the same thing over and over 10 hours / day. cry, nerf and make more casual NOW!!"
Feature whine:
Player #1: Im playing equaly amount of time as player #2, so....
... money is not of the essence.
BW / EA or who ever is gonna handle this in when it lay eggs..
Have a PRO plan for this.
Ty for a fun product that is atm worth my money and time.