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spacemonkey

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  1. I wish they would add more class varients under the existing class stories, I'm not a fan of the D-B Lightsaber either, would rather play 1-handed melee Consular.
  2. I have shaders set to high in my settings, but ingame the shaders frequently flicker between low and high. The shaders are completely and utterly borked.
  3. spacemonkey

    Jugg broken?

    Same, the mobility issue are frustrating.
  4. This is the thread your looking for. http://www.swtor.com/community/showthread.php?t=903034
  5. After further testing, male human head 2 works with body 1, 3 and 4. Only human male head 2 with body 2 is bugged.
  6. I've been getting stutters when mobs go from friendly green to attackable red. It's weird. This patch has added a crap load of graphic related issues.
  7. It's not your system, the only thing you can do your end is eat the 80cc charge and change your characters head.
  8. Still nothing from the devs about the issues with shaders? I'm gutted this didn't get sorted with todays patch.
  9. It's a issue with human head 2, all the players and NPC's that use human head 2 have this issue. The update added more facial animations, like frown lines and eye wrinkles in cutscenes. The same head that's used by other races don't have this issue, just the human version. In cutscenes you'll see reddish or white smears where you should be seeing wrinkles and frown lines. Also I've found issues with shader complexity setting itself to very low, even when high has been selected in settings menu. You can walk from one room to another and the shader settings set to low, then reset back to high when you've moved away from the affected area. It also happens in cutscenes. I'm playing the Asylum chapter in KotFE where i've had the most issues with the shaders so far.
  10. The graphics update that applies wrinkles and frown lines isn't working on human male head 2, reddish blotches appear instead. I've checked Zabrak version of the same head and no problems.
  11. The graphics update that applies wrinkles and frown lines isn't working on human male head 2, reddish blotches appear instead. I've checked Zabrak version of the same head and no problems.
  12. We have a Bot on Red Eclipse that slices in the Training Grounds on Yavin V (instance 1), it's a PowerTech level 60, it operates in stealth, even when slicing. It can also slice nodes that are stuck in the terrain, that nobody else can access. It manages to always get to the next node before you, I can't tell if it's teleporting or speedhacking, what with it being stealthed. The only time you see the bot is when it's killed by mobs that see through the stealth. Loads of us have reported this bot, and it's still there. Bioware never does anything about it.
  13. Well the bubble butt is back, what's the deal Bioware? You fixed this issue a few years back on body type 2 armors with the long butt flap. Now your releasing set after set with the same bubble butt issue. The Zakuul Knight-Captain Breastplate is a prime example of this, please fix this issue, we're spending real cash on these armors sets.
  14. I suppose i've found the upside to the 310 network error, it saved me wasting my money on Biowares new cash grab.
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