Jump to content

XXkai

Members
  • Posts

    11
  • Joined

Reputation

10 Good
  1. Sorry, gunslinger is not op. Put a mara/sentinel/ or hell any melee in our face and we have a bit of a hard time
  2. So guys, I'm considering playing a shadow and want to know what is it like. It the PvE content easy for a shadow or difficult? In PvP would I be playing kind of like a Assassin from Guild Wars or Rogue from WoW? I plan on speccing infiltration for DPS, but also is the tanking ok/would I be extrmemly squishy. Thanks for answering :p
  3. Well that kinda sucks, because I've heard Headshot can hit really hard.
  4. so my fellow slingers I'm about to unlock cheap shot and am wondering is it actually good? Headshot seems ok because it is actually a ranged skill. Cheap Shot on the other hand has a range of only 4m and both can only be used on incapacitated targets. I am aware that Dirty Kick is a stun and apparently this game counts a stun as a incapacitate. So does that mean these skills are useless unless we use dirty kick? Or do we just use it when the oppurtunity arises?
  5. atm I am just leveling, I occassionally do flashpoints and the like, and I do a lot of pvp. For raiding purposes I would most certainly retool my build. Usually I run SS tree but DF looks like so much fun and I'm a noob at it, so any opinions are helpful.
  6. after looking at the different specs posted here, I came up with my own. Critiques are welcome. Now one thing to keep in mind, I am not at 50 yet, this is a potential endgame spec. http://www.torhead.com/skill-calc#700GbbkrRGdGRZbf.1
  7. Seeing as I have no idea what talents in dirty fighting are good, and am currently a ss spec is there anyway you could show your talent tree? Also I have noticed I have a lot of internal bleeds which kind of reminds me of my favorite class from a game I loved(not WoW) so it makes this even more exciting.
  8. Just wondering, is the dirtty fighting tree comparable to the others in terms of DPS? It looks like a really fun spec to run, and overall just seems powerful. On a side note anyone know what is happening to ss tree in 1.3??
  9. Hahahaha, there are most certainly good people on jedi covenenant, tell me what time you were on and heard that and hell, I could probably identify the troll who said it xD. But jokes aside, good people are everywhere on jedi covenant imo, the more populated planets always have some sort of conversation going.
  10. Alright so I have a few questions about legacy. These being. 1) What exactly is a legacy level and what does it do for you? 2) If I wanted to unlock a race for being playable on all classes, that race has to go level 50 if I'm correct? People have told me otherwise. 3) So I play a blind people(I don't know how to spell name starts with M though) Jedi Sentinel. Even with hide head slot unchecked I still can not see my headgear. Is this because of just how the race is? Is there anyway I can change it? Thanks for answering
  11. so as the title suggests, I am asking just a few quick questions I have about the game, both for improvements sake, and just my own curiousity. Question 1) I have the crew skills bioanalysis, biochem, and scavenging. There is a problem though, I can't make skill stims because I can't find the materials, specifically stims for cunning(I play a sniper). So is there any one specific mission that gives these materials consistently or is it just luck of the draw. Question 2) This is completely out of curiousity, but is there a purple lightsaber in this game? If so what alignment do you have to be to get it? I would guess light side, but it could be neutral you never know. Question 3) I think the crew skills window is really nice, when I'm busy or when my internet is acting up I can atleast get on and practice those. Well I think it would be a lot nicer, if you were able to queue up missions for your companions to do either while you are still in the game but afk, or while you are offline. To prevent inflation of the materials and abuse, the cap would be limited to maybe 5 or 10 missions per queue, and the credits would be deducted all at once when you queued the missions. I don't know just an idea I had one day, and I think it would be a good improvement. Thank you guys for reading my post and not just skipping to the end of it. I hope to be posting here more often Cheers, Kai:rak_03:
×
×
  • Create New...