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bizcuits

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    79
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  • Location
    Sacramento, CA
  • Interests
    GUNS, GUNS & MORE GUNS
  • Occupation
    Firearms Safety Instructor
  1. More focus on world pvp such as more zones where PVP is encouraged, objectives exist and rewards are also vast. There is suppose to be a war going on, but it doesn't really feel like it... Why aren't we fighting over entire planets where cities can be taken and lost to the enemy faction. *Idea: Why not have an entire planet established like Balmora where it is a complete warzone. Republic have their landing zone and Empire have theirs. Between each sides landing zone / "main base" are numerous smaller villages and towns that are capture-able. Each village or town or outpost would be on different types of terrain like one on a large hill with narrow bridges and approach to attack up where knock backs throw players off the cliffs. Others down hill where ranged DPS rain supreme. Each area that is captured would offer unique specific rewards, mobs to kill and quest or rare equipment to purchase from vendors.
  2. Bingo. You can be a good Veng or a good Rage Jugg, it all depends on if you enjoy playing with or that way. I have rolled both and found I enjoy the Veng route best. Sure you don't get the 20k of dps when all your Smashs crit for 4k a piece, but that isn't so much my play style. I prefer being the guy who grabs you around the neck and rides your rear. I find veng to be enjoyable, because I'm beefy, attacks like scream can hit for 2-4K, and I can effectively remove healers from the fight. When I charge into the fray, target a healer and stay on his butt, he isn't doing anything but running for his life to avoid light saber sodomy.
  3. Indeed, I often wonder how people assume a hybrid build of any kind would out preform a build specific to the 31 talent point abilities which are designed to be primary attacks.... It's like making an ARMS warrior in WOW, but not getting Mortal Strike....
  4. Thank you! You're awesome, helps a lot.
  5. So Malice increases the critical chance of force attacks, but what specific attacks are considered force attacks versus weapon damage or kinetic damage or internal damage?
  6. My jugg dps is more then effective. Not sure why anyone would have an issue. I'm veng spec.
  7. Are there any plans to address low population servers and merge them to increase playability for these servers?
  8. I think single server PVE Group finders and multi-server PVP group warzones is brilliant. PVE and Raids need to be more social, not a tool to power level your character as they are in WOW. Questing should be the primary means of leveling while raids are secondary and more social, with a harder social mindset. Face it WOW cross server dungeon finders ruined raiding unless you had a guild to go with. People ninja loot left and right, no one communicates during them and the feeling of actually carrying about your party is gone. (You'll likely never see them again after the raid)... These feelings aren't as important in PVP where you just want targets to slay.
  9. Wow, that's a turn of events... I hadn't considered rage or smash specced, outside of the AOE aspect does the single target damage smash delivers compare well against the single target damage provided by Crushing blow?
  10. So I just rolled a Jugg and have been wondering what tree would be best for huge hitting blows. I don't care about survivability, I care about the "big" numbers. Dying over and over has never bothered me, I enjoy crushing someone with enormous hits.... Immortal seems best for this, because it has Crushing blow... however... Vengeance seems to have a more suitable tree for actually killing the target due to a high number of bleed affect as well as Shien form and its 31 point attack is only a 9sec cool down. From those who have played the Jugg at a higher level, what do you find to be more rewarding in the "large" hit arena?
  11. Couldn't agree more... If i get bored at 50, I'll make an alt
  12. Hmm, I don't lag in 4v4 fights in SWTOR? In fact I run just fine in zerged VoidStars...
  13. The Swift Sure It maintains High - Full during peak hours and is Standard - High during off hours, even following the Australian exodus.
  14. If your friends are re-rolling new characters, why not join them? Leveling in this game isn't that hard and unlike other MMO's is rather enjoyable.
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