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GARhenus

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  1. Based on my experience 6 at the contested objective and 2 at the guarded objective at all times is the safest option. 7-1 still works but is definitely more risky unless lone guard knows what he's doing. In node-based games it's better to ask one or two to be a designated guard at the start, otherwise everyone will just assume the other guys will do it.
  2. It sometimes uses the double strike animation (usually when the 3 stacks of force breach shows up, but there are other instances)
  3. Your most likely problem is that shadow doesn't have access to all its key abilities/passives yet. As for specs Kinetic - tanky, mostly for protecting healers and other people playstyle - stick close to healers, tank everything. if solo guarding, just stay long enough till other teammates can help you out pros - hard to kill like most tanks cons - a bit "spiky" because it relies more on dodge/parries than outright damage reduction Infiltration - not sure if it's great at low levels, but end game it's supposed to be the bursty spec (kinda needs buffs) playstyle - mostly picking low-health targets in the middle of battle, or taking out lone defenders before the other team can respond pros - epic animation skills, decent burst if enemy is caught offguard cons - burst easily disrupted and/or negated by healers right now Serenity - Area DoT, Single target DoT, great survivability... good in some areas an excellent in others.... kind of the go-to spec for PvP right now playstyle - apply periodic damage, spread them using force in balance, and then focus on a single target to force their healer to choose between saving his/her teammates or his/her own arse. pros - versatile, good for teamfights and 1v1 cons - damage takes a bit of time to ramp up
  4. Finally got back to SWTOR and now my infiltration shadow can no longer use FiB. Also... the heck is up with those heroic tier utilities? Felt like taking an extra point in the masterful and skillful tiers are more worth it for a burst dependent discipline. Haven't tried pvp yet since i've yet to hit lvl 60, but based on what I'm reading n the forums the spec is gimped. I reset and tried serenity, and even with my current gear (pre lvl 60) everything's a lot easier. That DoT spread beats spamming whirling blow in the middle of trash mobs. I would've thought infiltration would at least be better in 1v1 battles than serenity, but 4 dots + serenity strike + spinning strike procs would beg to differ. Oh well, I'm back to infiltration spec (as i've been since 2012). I'd gladly trade my new hadouken (which i sometimes mistake for an excess clairvoyant strike messing up my rythm) for that spinning strike proc that balance/serenity always had. Also makes more sense since infil is all about them fancy saber motions. Anyway i'm still resetting and re-commiting my utility points, trying out the ones that work best in PvP. If anyone wants to help an old (PVP minded) infiltration shadow figure out what to do (hint: other than re-spec to serenity) I'd be very grateful
  5. 1. Save your current interface on PC 1 via the interface editor then log out 2. Log in your account on PC 2 3. Load your interface via the interface editor 4. Adjust key bindings (only if it's a new character --- this one should really be stored along with the interface so i dont have to rebind for every new character. bioware pls) 5. ??? 6. PROFIT!!!
  6. no double-triple-octokill though, imagine voidstar with kill announcements.. that'd be disastrous
  7. i just wanted the class buffs unlocked for my main so my alts will prolly never reach 50
  8. We've seen messages like [player] is unbeatable/unstoppable, but is it possible to add messages such as the following? Voidstar exclusives [player] planted the bomb! [player] has extended the bridge! [player] has disarmed the bomb! [player] has deactivated the forcefields! [player] reached the datacore! Novare/Alderaan/Hypergate exclusives [player] has captured a turret! Huttball exclusives [player] has the ball! [player] scores a goal! Arenas/Hypergate exclusives [player] has killed [other player!] If it's possible, add heal/tank/damage assists by other players that show on one area of the screen. What's the point? I dunno, adds more flavor? Plus those guys that actually made more impact to the game are more visible. After all, swtor's warzones are basically just a small step above MOBAs and multiplayer games in terms of scale.
  9. You guys really gonna argue about something that's never gonna happen?
  10. Dear friend, sumthin sumthin MMOWIN.com sumthin sumthin
  11. also an incentive to wear those huttball armors and practice jerseys
  12. oh, i thought you mean like how firefly could've been teh awsums but had a very short lifespan for such a series
  13. so does that mean girls can use them no prob?
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