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DuceHason

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    208
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  • Location
    Midwestern USA
  • Interests
    Hunting, gaming, fishing, reading blah blah blah
  • Occupation
    ISP Retail Manager
  1. Is it possible to learn/craft level 50 Enhancements and Hilts? Or are those strictly reserved for commendation purchases?
  2. Also the 'saber hilt' I am putting these mods into does not reflect the out come of the damage any, correct? Unlike putting mods into armor, light to heavy armor theres differences.
  3. So where do I get a Might Hilt 23 from? I don't have a schem in artifice for them only 22's sadly once again short change the crafter), and is there a way to learn the level 50 items?
  4. My tree spec is Vigilance Everything minus Defiance And than in Focus I have 2/2 Master Focus 2/2 Swelling Winds The thing I don't get though is I have another saber same mod pieces only difference is it has a +41 endurance crystal in it and that one is in a War Anarch's Lightsaber (Requires level 50) same overall Min-Max damage on that one too. Damage (Pri) is slighly less with that one than the one listed above. 704 high end not 717.
  5. I rolled a JK/G Tank... decided I didn't like tank and beings I was mid level 30's I respeced to DPS JK/G ... so far loving it! However I hit 50 a few days back and my DPS and over all max damage on my saber seem a bit low and I cannot figure out what I'm missing here. Righteous Venerable Battlemind's Lightsaber Advanced Might Hilt 22 +47 Str +33 End Advanced Potent Mod 22A +47 Str +27 End +8 Crit Advanced Intensity Enhancement 22 +18 End +39 Accuracy +27 Crit Advanced White Resonating Crystal +31 Power Overall Saber specs 271.0-407.0 Min/Max (Rating 124) +94 Str +78 End +39 Acc +31 Power +35 Crit +543 Force Power Damage (Pri) 581-717 Bonus 310.3 Acc 102.80% Crit Chance 27.07% Crit Multiplier 58.68% Total Str 1249 Total End 1175
  6. How do we get more of the legacy kits to buy items? I got two main hand weapon kits is it. O_o I can't find diddly poo about how to aquire more kits to get the rest of the gear.
  7. I took a week off for launch O_o but it was in timeline with my normal vacation time so that doesn't make much difference. My job thankfully is laid back enough to allow me to play while on the job. Ok so theres some bregging rights there ... maybe. o_O So I'm with you guys. Bugs, glitches *cough blech crafting system cough* downed servers and whiners alike I am here for the long run... unless wife aggro grows too sever and she goes all World Boss on me. I played *** for 8 years and loved it. Would still be there if they didn't pull the plug. I'm not a fan of this rail system style of play and prefer my open sandbox style but I still get to weild a saber and mow down Sith with a CANNON so I can't complain ... too loudly.
  8. Correct! Like as in "Oh that datacron up there? No problem!" /forcejump +2 Aim "That was NOT what I wanted!"
  9. True enough. I completely over looked that one. Wow!
  10. They put in Force Jump and I'll be happy for sure!
  11. Classic! I just wish I could scream out "Say hello to my little friend!" as I rip loose with Full Auto on my assualt cannon. No its not Star Wars but still would be fun!
  12. Yes restrict the colors... that way my Commanado at Light IV cannot use a red crystal for his blaster because the Sith players feel it should be restricted to Dark Side alignment only because they don't think a Jedi Guardian should use a Red crystal. Yup sounds logical to me. Just like it was before. "That is not logical"
  13. That is the one exception there, concustion round knocks me back not them. However this is a very random issue. When it does though oiee! I fly!
  14. What is this "PvE" you speak of? No with PvE really depends on the target, level, elite status, melee or ranged. I mix it up a lot in PvE just to keep it entertaining, also depends on which companion I have out at the time as well.
  15. So far I haven't noticed a difference in my Trooper - Commando - Gunnery setup. Normal rotation has always been: Full Auto Grav (x2 vortex) Grav (x2 vortex + about here Full Auto cooldown is ready in case I want to rip that off again for a speed reduction) Grav (x2 Vortex for a 5 stax for max effect on Demo plus stack perks) Demo Grav (+1 more stack) Grav (+1 more stack now at 5 for High Impact Bolt) High Impact (Max effect for High Impact Bolt) Toss out some nades, cryo's and charged bolts, mortor strikes and to mix it up, time to reload and spam Hammer shot on the run. Damages are about the same as before, all depends on the targets armor stacks. Hit a full Battlemaster armor stack and if they know they're abilities will its a challenge it's about a 50/50 win/loss as before. Someone with min gearing and its better than 90% victory ratio. Read the abilities and take time to learn them better. It's not about spamming one special or another its about a combo effect to maximize the damage you can do. In PvP I average 275k total damage. If Grav isn't doing the job try Charged Bolt, you'd be surprised at how many times with Grav I'll see Immune or Absorbed or Deflected and rip off Charged Bolt and hit them for 2500 or more. Only thing I'm craving now for my mando is some more content! (and a flamethrower 15m range constent stream of fire, no special abilities with it just a straight press and hold fire.)
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