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Xrayll

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  1. See that would be fun. If there actually were stats could make it a prizefight. One person on each server who gets the most ewok kills receives an ewok plush and a free month of gametime.
  2. I agree, if it didn't make it in the patch they announced it to be in it should be added within at least 7 days of that patch release at the latest. Besides... If they only realised one day before the patch was released that it wouldn't make it. Then howmuch work to it could there be left? So I think they are either being completely dishonest by advertising its arrival while they allready knew it wouldn't make it in. Or they were so close to finishing it but only barely didn't make it and therefor were only able to tell us one day before release. But since there still is no word about what is up with that... I think we were deceived *insert deceived trailer*.
  3. Maybe an announcement of a comming soon video that will be comming soon.
  4. Without going into detail just a quick overview of what I think caused it. - Static worlds. - Too little pve endgame content. - Too little pvp endgame content. - Useless crafting profs. - Broken economy. - Class balance and class rebalancing. - Lack of features be it on a character or guild level. - Broken promises. - Badly implemented gearcaroussel. ( Lootmanagment, drops etc...) - Lack of and variety in fluff. - Disapointment of non multiplayer spacegame. - No achievements, records that are kept, stats so it doesn't really matter if you play or do not play. ( maybe this belongs with features) - Repeating planetstories is not enjoyable. - Too much talking, too little playing in flashpoints. - The duration of traveling. - Number and loading time of loading screens. - Wide variaty of bugs and glitches. There are probably a ton more but these are the first that come to mind.
  5. The sidequests ruin the class storyline for me as im not entirely focussed anymore on the main plot. I loved the class story but it would have been better without the sidequesting in between. This would make the trip from 1 to 50 100% unique aswell. I probably would have chosen for the planetstories and heroic missions to be repeatable endgame content. But this is just the first thing that came to mind as to fill int he gap there are probably better solutions.
  6. When you can read ytreza or ytrewq on his forehead.
  7. When after every sentence he speaks he gives you three options to reply with.
  8. I personally think it will be a list that groups people by content they want to do where you can find ppl to invite to the group you are setting up, nothing automated.
  9. Ok thank you, that is only the UI though. It could work in many ways. Are you able to q as a group or only solo? It could put you into a list as being lfg for that content, where ppl can look for players by filtering them out kind of like the GTN. It could look for the group for you and instantly transport you and party to the selected content. So basically, how do you expect it to work?
  10. Could you guys tell me what functionalities you are thinking of when you are talking about a LFG tool? What is it you expect that the tool actually does and what is required of the player to use it? What would the steps be from signing up in it to the point where you start the flashpoint?
  11. I think it is a plot to ensure there will be no pvp invasions.
  12. What got to me in the end was that when you are on a planet and get into a wz.... Once the wz is finished the entire planet has to load again... So I basically never got in que when on a planet when it really started getting to me and went on my ship instead since that takes less time to load...
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