So these players healing for 10% of their maximum health have over 25k hp? Otherwise they can't hit th 2.5k healing medal. I think its much more likely that this is being caused by biochem medkits.
I like when I try to grapple someone who is standing on the platform above the airjet, over to the acid pit, and it pulls him onto the walkway above me instead.
Players who have randomly earned an entire set of Battlemaster gear will still have higher stats, and thus will still be at an advantage over people with little-to-no high end gear, yes? If so, then the thread title is a lie.