Jump to content

SlimPikinz

Members
  • Posts

    144
  • Joined

Reputation

10 Good
  1. Are older ranked tokens, say Season 7, supposed to be converted to current legacy tokens? I'm sitting on 60k and sure would be nice if they did.
  2. Supposedly, the Emergency Power set helps survivability and should enable you to stay alive long enough for your team to get the first kill.
  3. Could we get a 3rd neutral option of acquisition? 10k tech fragments for 1 RPM or OEM piece.
  4. Since this change is focused around PVP, I think this is a reasonable request. It could read something like: You deal 50% less damage to enemy players while guarding. Chris, can you explore this option and how it would effect PVP and PVE?
  5. What about if they changed Force Bound to apply the debuff after being affected by Awe instead of after it ending? If you sit through the Awe, you're not doing any damage to Jugg anyway but suffer zero accuracy loss upon waking. If it gets broken early from damage, now you have the debuff for whatever remainder of time, still less damage to Jugg. If you white-bar from Awe and break, now you have the debuff for whatever remainder of time, still less damage to Jugg. In it's current iteration, the recipient has no control of the debuff outside of not getting Awed. With the change, you can either wait out the CC and come out swinging or break and suffer the consequences. #playerchoice
  6. Change Grit Teeth: Enure/Endure Pain resets the cooldown of Focused Defense/Enraged Defense. So it would work the same as Defel Spliced Genes. or ED/FD is no longer charge-based but duration based. Reduce duration to last 10 seconds instead of 15.
  7. These are not small realistic changes that the developers can feasibly devote resources to. Small Quality of Life changes like tweaking numbers for class balance or gear requirements for ranked.
  8. A requirement of 306 Item Rating with a Tactical in slot to queue Solo Ranked. This restriction was in place in the past with the 2018 Expertise requirement. Devs, please.
  9. In my opinion, consistently winning the DPS lottery is the biggest factor of if you will win or not. If your team can pressure the enemy team more, you, as the healer, can spend less time healing and more time cc'ing the enemy healer or adding some DPS for killing blow. I know if my team is getting dumpstered, I have to spend every GCD for healing just to get my team out of execute range.
  10. I play Arsenal with as close to 663 Alacrity as possible, needs to be greater to break the threshold. 3.2k - 3.4k Critical and the rest into Mastery/Power With all Armor Pen Amps. Use Burning Bright for more burst damage Use Primed Ignition for more sustained damage Use Missile Blast Knockback for more trolling
  11. I agree but how and to what would you change it to? Also, Grit Teeth widens the gap even more. Get rid of the CDR and maybe give it the Defel treatment and just reset the cooldown on ED after x ability. Maybe Reflect or EP.
  12. Reverting Guard to tanks only is probably the best change for it but that has been suggested already. If Guard is here to stay on DPS classes, can we experiment with small incremental changes that might get it into the right place balance wise? Perhaps my suggested change doesn't really accomplish anything except lock-out non-Guarders from the Taunt damage reduction on enemies. Maybe add a Damage Dealt Reduction of x% to it while Guarding another player. There should be a consequence for using it as DPS. What that is is ultimately up to BioWare. Was there ever any clarification from BW of why they made that change? I think I was taking a break from the game when they changed it. What is their stance on it now since it is so unpopular among the PvP community?
  13. I agree with you but BW isn't known for reverting changes that aren't popular so here we are.
  14. Require Guard to be active on someone and within range in order to use Single and AOE Taunt. Defensive Bonuses will have to be moved to a different ability for AP and Hatred most likely. Shouldn't affect PVE too much since DPS probably aren't spamming taunts often. Thoughts?
×
×
  • Create New...