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publicenemies

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  1. ilum was botched from the get go you had win traders which is what mainly ruined itthen you had the lag issue and the grand finale the bug where everyone got complete gear sets in 2 hours or less lolz then their "solution" was to slice up ilum to what it is now an empty zone that no one uses unless its the gree event. Lokath is the new ilum basically but what the devs dont get about pvp is you need to make it objective based not this "organic" crap which means lowbies being ganked. If there was a conquest boss in the imp/pub bases on lokath that would be an awesome fight going and if they made the npc's inside the bases drop augments or stuff like the command system does or even a coin based system for rewards it would work
  2. the problem is they dont know how to do open world pvp properly lokath could work but theyres no conquest bosses in the bases to kill or incentive for open world pvp. On star forge theres open world pvp daily on tattoine at zaroshe base and thorazon but overall the devs dont seem to get it they think open world is ganking lowbies all theyd have to do is give you valor points or ranked points for open world kills people dont do it simply b/c theres nothing to get no rewards lokath would work their just being lazy with the rewards and no conquest bosses on lokath is pure stupidity on the devs part.
  3. no one i dont do ranked takes to long to que and when i did was to many 12 year olds glitching and qq'ng
  4. expertise is garbage the only positive thing was stun resistance other wise its just going to be like before people with high end gear farming those without gear like before smh least now despite the chainstunning it seems to be on a lot more equal terms
  5. they should just do away with ranked you can hardly que for it and when you do its just arogant 12 year olds relying on gliches or op fotm classes and calling you bad when they have to cheat and glitch and play fotm classes lol they really should just do away with ranked or give ranked to open world pvp for doing open world pvp
  6. I dont understand why lokath has all this cool pvp stuff but all i see is carebear pve stuff going on? (yes there is a pvp instance and thats what im talking about) It would be so cool to put a jedi/sith battlemaster deep in the bases on lokath for conquest and to get open world pvp going seems like a HUGE waste for such cool place pvp wise...
  7. why is conquest 99% pve based? how does house furniture end a war? or crafting something? and why does lokath only have 2 quest to spark pvp? how about kill 100 pvp players on lokath all this carebear pve garbage is disapointing
  8. Why is there no survival mode for the main heroes/villains? that would be pretty cool yes i know theres the eternal championship thing but that would be cool to have survival modes against malgus or satele shan or vayln or revan you name it the main story characters. Rewards could be augments etc the longer you survive the better the rewards. What would be even cooler is if someone could play the heroes/vilians in group vs hero/villain survival mode
  9. Why is it such a rare thing for open world pvp to occur? We dont need anymore warzones or instanced pvp. You should just get rid of ranked most of the time you cant que for it anyways and put the ranked rewards towards open world pvp. For instance on lokath there shoulf be rewards for raiding the emp/rep starting bases and why in the hell is 95% of "conquest" pve based lol. I know theres server issues like ilum back in the day but star wars is about large scale pvp fights not huttbal or small scale instanced pvp. Whenever i hear devs talk about open world pvp they say "organic" we want organic pvp to happen how about "objective" based pvp instead of oh look theres someone questing lets gank them and call that open world pvp. You have this huge lokath area and no ones pvping there daily pretty sad id love to raid the rep base daily and have a huge fight daily instead its just people looking for pvs dailys.
  10. hk 51 is what im most pissed about a store bought comp and now hes no different then the ship droid? screw that why would i want hk 55 if hes the same as welll? its all pointless why i didnt bother much with this stupid alliance garbage
  11. id rather play hk 47 in the old kotors hes more unique and powerful then 55 will ever be at this point
  12. well the thing is why do i need more comps when their all the same cookie cutter bs ya know. Why would i want to play hk for once chapter when i could play him indefinately in kotor 1/2 and not pay 15 bucks even hk in kotor 1/2 is better then 55 in this game pretty sad. Yeah i agree less enticement more focus on a worthwhile game
  13. they should have upped the cartel coins that would have been something at least but getting another hk which is the same as all the other comps now screw that
  14. Why not focus on making the actual game worth a sub? This game cant survive on story alone. These rewards are not worth 15 bucks a month or 120 bucks to play as hk for 1chapter. This is what the game needs 1.A free roam space game aka swg jump to lightspeed 2. Objective based open world pvp i.e capturing capital cities 3. The cartel coins should have been increased for subbs Instead what i see is a HUGE push to entice me to stay in a game for long periods of time with no new content or much being added to get another comp i dont need? Lets get real here and focus on making a game worth subbing to these "enticements" wont get people to stay long term....
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