Jump to content

RGLane

Members
  • Posts

    6
  • Joined

Reputation

10 Good
  1. Wow, thank you for the response, I appreciate it. I'm glad it's going back to more "normal." I will admit, so far I am enjoying the Knights stuff, but yes, it definitely feels more geared towards Jedi/Sith and I definitely feel alienated playing my BH. I was contemplating shelving him for now and focusing more on my Warrior, but I'll keep on going. May not be the place to discuss it, but I'm very excited for the combat style changes coming in the next expansion, the only thing I would've done differently is that there is no sword/staff options for tech characters. There is a image of the Mando on the loading screen with that spear and I did see they put a Beskar Spear in the shop, but BH's can't use any of them. I know a lot of people play their Warrior/Assassin's as Mando's. I don't think it could've been too hard depending on the class. My BH is PT, and I'm pretty sure I only use my pistol for the default blaster fire, everything else is different weapons so how hard would it be to give him a vibrosword or spear, it's basically just a stat stick. I know this isn't the thread for it, but no sense in making another thread. Again, thanks for the info
  2. Hey all, just a quick question(s). I'm going through the whole story of KotFE for the first time and just finished "Visions in the Dark." In KotFE it seems like the story is more set up for playing Force-Using classes, and I'm playing a Bounty Hunter. It feels a little odd doing all this Force stuff on my non-force using Mando and was just curious, is this how the story is going to be until I reach the end of the narrative or does it go back to more, "normal" after I finish KotFE and KotET? I have several max lvl characters, and I've started my Jugg on KotFE but hadn't reached that far, will it just feel iike a better story on my Jugg? Main question I guess is that after KotFE/ET is over, does it still seems like a force-user driven story or does it open back up to tech classes as well? Appreciate any input
  3. I really want to express my disbelief and anger that upon entering the Tatooine Stronghold, that you zone in at the upper area. I've looked at some really nice SH, and was very much hoping to one day have my own on the desert planet, but I can't know. I wanted the upper area to be my Sanctuary, why would they have people zone in there and not in the landing bay, or on the outskirts, since the SH is clearly set up to come in from the north. I would very much like it if Bioware would move the zone in place to the north east corner, which looks to be an obvious entry point.
  4. I'm a little fuzzy on the difference between ranked and unranked, but I'll look that up on my own. If in the future I decide to do Ranked, would either of those be good?
  5. Well, personally I prefer Melee so I guess it's sort of a mix up between the Juggernaut, Marauder or Assassin. Of the two core classes, I prefer the Sith Warrior.
  6. I've recently gotten into the game and really enjoy it. I wish to get into PvP soon, but before I do, I need to upgrade my PC which is something I'm planning to do early summer. I want to PvP as a Sith and just was curious which Sith class/adv classes were the preferred in PvP?
×
×
  • Create New...