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Tacticalshotz

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  1. Ok, write this down, kk? As a shadow/assassin all you need to do at the start of hutt ball is. drop down the pit, grab the speed burst, run along the sides, still speed bursted run up thru the first fire, <- it is timed perfectly that it will stop burning the second you get there, force speed again, drop down to 2nd tier, run past the final fire, you are now in the end zone. STEALTH total time seconds, now wait for your ball carrier to pass it to you, as soon as you see the aoe circle, pop resilance and unstealth, SCORE, and stop whining. All classes have a purpose.
  2. Not a fan of 2-4-2; I send my teams out on a 1-6-1 with my two strongest players hitting the wings. In most cases a stealth class to the enemies closest turret, a shadow really shines. I would say 90% of the time we end up with middle, and one of the wings. Some times we end up with all 3. Worse case scenario we end up of with just the middle. <-- Not a bad starting turret to control.
  3. These are gimmicks, why not just kill the two people guarding the turret it's not like it's hard, unless it's 2 well played mara/sents. Then cap it. Also, I would hate to have you on my team, needlessly filling up resolve bars for no reason at all. Learn to be more than just a distraction.
  4. Opinion...maybe... Historically accurate...?<- Without a doubt.
  5. Everyone seems to be trying to draw attention away from the fact that sents/maras are OP. You can focus on all the details, twist and turn the facts, or really defend it however you want. In the end though, and everyone already knows this, sents/maras will be nerfed. I don't need upcoming patch notes or even have to read the Dev tracker. I know my class will be nerfed. <-- Everyone knows that. Let's all hop off the forums and go enjoy the carnage.
  6. As you often fail in most of your posts, sadly you fail here once again by assuming anything. No, I wear survior gear, move along please, kk, thanks. For those reading that do not know, all this guy does is troll the forums and preach about tank stats. Of course this is an open debate. Strangly enough here is another quote from him that contridicts his above post; "I made a very elaborate post about how you are wrong, and how tank defensive stats are awesome in pvp and just before i hit the reply button it occurred to me Why should i teach you how to play when i enjoy facerolling you ingame. That being said i will simplify it for you : Tank defensive stats are awesome and are fulfilling their indented purpose. Now, if you disagree, you are certainly entitled to your opinion. However, Bioware will not change how defensive stats work in pvp, so you might as well get used to either sucking or learning how to play." They are just a strong class if they are played right, I enjoy the way they work, wish I had rolled one.
  7. Sorry guys but this does happen a lot in the WZ's. I am at 1096 expertise, I am a kinectic tank, and I too can be stun locked to death. I know how to play, and I am not here to argure and you say they are OP, OP, OP. A very well geared operative will end your life in 2-3 seconds. That being said, if you know the operative is around, AOE and pray. As the other posters have said save ur stun breaker for the second stun, after that I like to jump spin, stun. Most of the time though ur dead. It sucks, but hey I actually believe that is what a stealth class should do. If infiltration wasn't so terrible and could even come close to the same thing I would spec it.
  8. But good sir, you forgot to add the increase in expertise damage is nearly 5% from champion to BM.
  9. Sorry no, awful roatation. Your goal as kinetic is to get 3 stacks of harnessed shadows as fast as possible. Spinning kick is often used as an opener, I choose not to but is a good choice. This is for 1v1 only While stealthed; Project slow time double strike (proc'd) Project if you want to be op you the finish with. Force cloak get range to avoid interupt while stealthed relic, adrenal battle readiness unstealth with force stun force potency Force throw <--> they will be close to dead at this point even at lvl 50 in full bm Force pull Project (while drebis is in the air) spinning strike. I save my kick for the next target That rotation will burn every cool down you have however, it is fun to do when you want to show off and keep 100% health while killing them. Note maras/sents in BM will eat you alive if they hit their godmode button everytime. Save force cloak for when they hit it and run away and wait. Normal kill modes Project slow time double strike (proc'd) project kick throw project spinning strike. Same result but you will have taken some serious damage and will most likely die very soon.
  10. Shoot man, you are gonna hate 50 PvP if you think your shield has any outcome in a WZ as a fresh 50. Being a fresh 50 is an awful experience, as least it wont be a long one )
  11. I feel bad for you, you should have grabbed the +41 power instead point for point you missed out big time. You have more than enough expertise once you get geared.
  12. Scoun/operatives, Are for sure our hard counter, as a matter of a fact you will begin to see more of them. On my server we currently have two that are crushing shadows 1v1 each every time. It is fun to watch. Stun 212,313, 4114, 4234, stun, 3113 4119, 2112. I watched this op nail my shadow buddy in full BM over and over again. I gave him try too, same thing happened to me. I am not sure what else that class brings to the table but they are worthy of a group for killing shadows.
  13. Anni/watch - Maras/sents are like kinetic shadow tanks with an additional full balance tree rolled into one. Sick damage, great surviability, utility, gap closers all the while dotting with self heals. I was wondering why on my ghost town server there were 45 jedi knights lvln.
  14. Sorry if your in "kinda full BM" whatever that means and you are still QQ'n respec. I am always #1 in damage, medals, and objectives. I have no problem (at all) killing any class cept mara/sents. Keep working and go from "kinda full BM" to Kinda full WH. If you are keeping the orginal mods without reslotting for max damage then you need to hit your commando forums, read information from our community, and start ripping people to shreds/ Trust me it will get fun again!!
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