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killatroll

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  1. Even with the crit nerf to kolto infusion and the buff to its healing to improve burst and healing on tanks during high DTPS spikes is completely negated by the fact that they nerfed Kolto injection and surgical probe and the way you regain Tactical Advantage and Energy from Diagnostic Scan. It doesn't matter if it was a 100% increase in healing or a 44%. They took away healing from every other burst we could possibly do and told us to rely on a burst heal with a CD on it. Something we cannot spam and if we did we would burn through energy so quickly we would be forced to Diagnostic spam for quite a while and since they nerfed the crit on Diagnostic Scan by 20% it would be even harder to regain energy which means less use of abilties like Kolto Injection and Kolto Probe to keep people alive. I see a lot of difficulty maintaining probes on raid groups without burning through energy, not to mention using kolto infusion or injection on the tanks or dps that are low during this. The less Tactical Advantage we have the less Surgical Probes we can use to refresh our double stack of Kolto Probe so we will be forced to let the stack fall off or use Kolto Probe to refresh the stack and that would burn through our energy as well. We already cannot spam Kolto Probe on people and Kolto Injection/Infusion without losing energy. We need Surgical Probe and Diagnostic Scan to maintain and regain our energy.
  2. I loved curative agent, it gave me burst, self heals and a double probe when I needed it. Now I can't take that without hurting my burst ability. This is just ridiculous.
  3. The only thing to take really is Revitalizes or blow for blow for any fight you can reflect on for that extra dps. Damn. This nerf is just overkill. Operatives can do extremely well on a few certain fights, but they have to be skilled to do NIM with these nerfs I personally wouldn't want to bring my operative healer to a NIM raid. I'd stay on my merc or level up me sorc. Looks like operatives will remain at the bottom of the list for healers again.
  4. They shouldn't nerf based on HPS. They should focus on EHPS. Any operative of any skill level can do incredible HPS by maintaining 2 probes on every person in the raid and spamming kolto waves. It is not effective at all to do(Sure there are a few fights where every single person is stacked and taking the exact same dmg over time and thats where it shines but majority of the time that isn't happening), but they can do it to fluff their HPS numbers. Their EHPS would be utter garbage.
  5. Recuperative NanoTech is now reduced by 12% Durable Meds no longer increases the healing done by each tick of Recuperative Nanotech from 5% to 0% Medical Therapy no longer increases the healing done by periodic effects, this is 5% down to 0%. The crit chance of Diagnostic chance has been reduced from 30% down to 10%. (Diagnostic crits return energy) Surgical Precision no longer increases the healing done by Surgical Probe from 5% down to 0%. The chance of getting a Tactical Advantage from a Kolto Waves, Kolto Probe, or Recuperative Nanotech tick granted by Medical Engineering is now 10% down from 30%. Accomplished Doctor no longer affects Surgical probe, reducing crit healing from surgical probe from 20% down to 0%. It also reduces crit healing from kolto injection and kolto infusion from 20% down to 10%. These are the percentages we lost for each ability. Also, do not forget that diagnostic scan is how we get our energy back WHEN IT CRITS so with a 20% crit loss its gonna be harder to do. Also with a 20% loss to getting a Tactical Advantage by using Kolto Waves, Kolto Probe, Recuperative Nanotech means less surgical probes which means more using Kolto Probe to maintain double stacks on the raid and less burst healing on tanks.
  6. This guy gets it. ^^^ They nerf all burst abilties and act like they fix operative burst with a increase to kolto infusion(which is also nerfed in the process).
  7. They say they gave us some burst, I say they really didn't give us much at all and took away a lot. They took away 10% crit healing bonus on kolto injection and kolto infusion. So those will be doing less heals, which means less burst. They took away 20% bonus healing when you crit on surgical probe. That's a big removal of burst. They take away the healing bonus granted by surgical probe to increase surgical probes healing. More burst gone. Then a reduction in HOT healing. Then making it only a 10% chance to get tactical advantage? What? It's gonna be a lot harder to keep everyone's double probes up with that. So we will end up spending more energy by clicking probe instead and suffer from energy problems. I usually always take Curative agent for that extra burst on kolto infusion, now if I take it I lose that burst and it turns into a HOT. I personally don't like these changes. They give us a boost to kolto infusion but also nerf it at the same time along with every other single target "burst" heal, such as kolto injection and surgical probe. Then they nerf HOT's at the same time. These changes are going to make it a lot more difficult to heal in HM and NIM operations.
  8. <Josiah's Mercenaries> Is recruiting HM players for a HM Team that progresses it's way into NIM. We are also looking for pvp'ers. If you don't want to be on the raid team you can still join and be apart of the guild! We are a new guild and actively recruiting. Message for more info! For the HM team some EXP is required, Full HM clears are most welcome! We are willing to teach fights and head our way into NiM content! We raid Wed/Friday/Saturday 5pst-7pst. We are in need of DPS at the moment but we are accepting all roles! Message me here or in a PM or search up the guild and find a officer online to talk to.
  9. I main an operative, Lethality, but can play all 3 specs. I'm full 248 and know my class very well. I am looking for a NiM raiding guild. My experience in NIM EC 4/4 SNV 6/7 TFB 4/5 DF 2/5 DP 3/5 All HMs cleared except CM and Sisters in GOTM. Send me a message here or send a message to Lookanoperative ingame. Thanks!
  10. I believe you would make things worse my doing more 1 time codes
  11. <Josiah's Mercenaries> Are currently looking for 2 tanks 1 rdps for a HM Prog team that works towards NIM content. Some HM Exp is required. We run Wednesday/Friday/Saturday 5pst-7pst. Please contact me here in a PM or ingame on lookanotheroperative. Even though we are recruiting 2 tanks and 1 rdps we are still looking for more players to join our guild so we have people to sub and to even start a second team.
  12. What is your crit/alacrity at? I run about 1550 of each right now.
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