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Amodin

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  1. You posted in an open forum requesting an opinion. It was given. Then you pull the "change my mind" card. That's not engaging in discussion or opinion about a topic, that's just picking a fight. So yeah, any point going further is moot with you, so we'll just end that here.
  2. I'll then attempt to dumb this down a bit and simplify my meaning as you are so hellbent on sticking to and arguing semantics. You asked about who felt better about SWTOR's future because the BS president made a post. I gave my reasons for why I didn't feel better - because nothing has changed in terms of development. It's the same old story. Just because the development company has changed, they literally took the development team that has continued to ignore the feedback given patch after patch about what players believe is bad in the game, i.e., the token/gearing system, interface changes, lack of bug fixes, changing to the combat trees, castrating crafting to near uselessness, etc. I did not literally mean "The players don't get anything they want, and everything they ask for should be added to the game." But frankly, I don't know anything players have requested that was implemented. Even the age-old equipping weapons argument was screwed up and people weren't/aren't happy with it. And quite honestly, if you can't figure out the simplest term of "Action, not words" is referring to, I believe you have other issues to review. Again, semantics.
  3. ^This right here. The problem I see, which I've mentioned before I believe, is the fact they have kept the same line of thinking (developers) who consistently ignore what the players wish for, apply the 'duly-noted' tag and move on with continuing with the dumpster fire they are so proud of to develop. I see nothing new here yet other than a hello from BS, which is what I expect to continue in this game - BS.
  4. Again, it literally says what I said before, and I even provided the quote directly from the developer article. I guess you can keep wishing for it to happen, but it doesn't get any clearer than what they said. We are not getting a companion. Frankly, I'm glad for that, we have enough of them.
  5. There's nothing new to pin though, and that is the latest patch. They will probably pin something when 7.3.1 comes out with GS5 and 3V-1L, and/or if they have a new trailer for that patch (which is doubtful).
  6. The article posted literally says we are not getting a new companion. Star Wars: The Old Republic | News, Updates, Developer Blogs (swtor.com)
  7. ^This right here. The vendors want your old gear for level 80 gearing at the fleet vendors, so if you just bought an item that was actually an upgrade material item, it will remove it and replace it with the one you bought automatically.
  8. So, should they take down every trailer and preview of everything they've done up to this point? What's the point of removing them?
  9. Welcome to buzz words of customer service. There's nothing 'immediate' about bringing up a cluster like this, and there are checks and balances that also should be done anytime you are bringing up an environment such as these. It's not instant, it's not immediate. "Bouncing" a server can take 5 - 30 minutes depending how they are deployed. I wish they wouldn't use these words that they don't understand, as they tend to generate the posts reflecting impatience.
  10. This is where we would disagree as it's no different than Jackie and developers coming here to post as they have, including the director(s). Not doing any kind of transition with some kind of introduction just goes to show that the development and 'care' about this game is moot because that is an absolute failure of Customer Service, not to mention business practices. I wasn't looking for internal operations and being kept in the loop - that's not what interfacing with their player-base is about at all, it's about providing information about the game they are 'developing and supporting' (using those terms really loosely here) including who they are, what their roadmap would be for the game, etc. Not internal operations. What gave you the idea I gave a rat's ass about what they do internally? There's a distinct difference between what they do and what they provide to us, and the latter is what I would be waiting to hear.
  11. Thanks for the information, and I saw almost all of this already (not Twitter, I don't use social media anymore and frankly don't use it as any 'official platform'). The sites that I saw didn't have anything at all posted about Broadsword now being the developer (unlike how they are now) and as others here had the assumption that post 7.4 would be their 'beginning'. So, I was obviously surprised when I saw them listed this early.
  12. Interesting - can you please provide the link that shows the transition has taken place? I haven't been able to find anything that already shows the transition over, on either EA, Bioware, SWTOR or Broadsword's websites to indicate. There was nothing in the forums from the developers other than the announcement, and we haven't moved to the AWS platform. I'm interested in the timeline similar to how the Titanic voyage went, and would like to see from the transition date onward.
  13. Calling or email is the quickest way, support via in-gamel is slower than snail mail.
  14. 7.3 - Not fixed still. Tested again on another character, character window shows the dying correctly, actual model is not. Preview window mimics the incorrect model.
  15. I am talking about a suggestion instead of taxing the community, you give incentives like crafting to have us spend money on. As in, this is something that should have been done instead of throwing a tax down on us.
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